Need advice as healer in open world

I had to switch to holy paladin because my guild doesn’t want to take a ret to raid night, and i had no stamina gear at the time so the cards just fell with me having to respec as holy.
I’m stuck now because I’m trying to finish up my quest log, and I’m having such a hard time with mobs in the open world. I can only just barely take on 2 mobs if I use my entire toolkit, bubble, stun and potion. 3 mobs is impossible and even just a single mob I have to switch auras and heal to full about around when the mob is at half health. I don’t know if it’s from lack of damage, or some under the hood survivability change but it’s pretty much single pulling and hoping nothing runs away to aggro another mob. Now when I was holy/ret I could regularly pull 3 mobs safely and drink every other pull, now I have to drink AND eat after just a single mob. These are level 20-23 mobs too, in redridge im having trouble with.
My question is how do you healers quest in the open world? Do you always have to group? Do you just keep switching your talents around before and after raid, which is now almost every other day? I’m not complaining I’m just wondering what I’m missing or if I’m doing something wrong.

Find a buddy and quest with them. If you’re stuck solo then…that sucks, I honestly wouldn’t play lol.

Your spec has very little impact on your ability to kill mobs in the open world at level 25. Just wear your ret gear and your ret runes and play as a ret paladin with 5% less crit. It really makes no difference whatsoever.

Just use seal of martydom and crusader strike and you’re still a ret paladin.

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Penance. Dot. Dot. Smite. Shield. Penance.

Next.

I thought that too but my single target dps range went from 60-80 as ret to 28-32 as holy. I’m telling you killing is a chore and I’m trying to figure out what I’m doing wrong. For example people I asked say just consecrate and heal then I will melt through as many mobs as I can pull but I must be missing something because I die quicker than I can cast and consecrate does pretty much no damage.

Just use judgement with seal of martyrdom and crusader strike. You have the holy talent to heal without interruption so nothing will ever kill you.

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My question is how do you healers quest in the open world?

I’ve never had a problem in any version of WoW and usually prefer leveling in my healing specs, especially on PVP servers. It’s slower but being unkillable is neat.

  • Paladin: Mix in plenty of ret gear and carry a big sword. It’s up to you to decide what balance of gear/stats works best for you solo. Experiment with intellect and see how little you can get away with while still being able to heal yourself. [Edit: I’m still leveling so I don’t how much spell power and +healing become a factor at level 25 in this mode. But same idea, balance those too. The idea is just to have as little downtime as possible. One or two pieces of your healing gear are probably plenty.]
  • Priest: PWS-Penance-wand. If you’re feeling sassy and the mob will live long enough, throw in a dot.
  • Druid: my personal preference is to put on agility gear and scratch stuff to death. (As with pally, balance your stats/gear according to preference.) But I imagine in SoD roots+wrath with rune works even better?
  • Haven’t played Shaman in classic but I assume searing totem + something to do with lava? Definitely fire. Lots of fire.

Druid is wrath spam before 20 and cat form after that.

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Thanks! I haven’t gotten druid very high yet. Veering off the paladin topic but as a druid healer are you still speccing feral for feral swiftness and just wearing healing gear? Or speccing fast wrath and the rest resto? I realize respeccing is cheaper here but I’m always poor on a fresh server and would rather respec as seldom as possible.

Your spec doesn’t really matter at all until you enter the raid. Just switch to int gear for healing and bring water.

Personallly I specced balance until 20 for the faster wrath, then respecced to feral at 20 for move speed.

Bear is pretty bad before 20, you are better off leveling in caster form with Fury of Stormrage until you get cat form.

Sunfire is very powerful at those early levels as well. My rotation as caster was basically just Wrathx2, Sunfire as the wraths hit, then keep on casting wrath until dead.

You can also keep using sunfire in cat form, it’s nice to be able to pull from range and does almost as much DPS as mangle does.

TLDR get Fury of Stormrage and Sunfire as early as possible, and use those for leveling until you get cat form.

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Stop making druid sound so fun. I haven’t leveled anything yet, in part because I am constantly waffling on who my main will be, and you are NOT HELPING.

But for real thanks again; I didn’t even realize you could cast Sunfire in feral forms, because apparently I’m so casual I can’t even read WoWhead. That is awesome.

Well if you haven’t started yet, then definitely put your first 5 talent points into improved wrath, then improved moonfire (these talent points also affect sunfire). You can respec when you get to level 20.

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You can get fury of stormrage rune at level 3 and sunfire at level 5. So very easy to get early on, and the only 2 runes you really need until level 20.

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My druid is … [checks] … level 9, so I have not spent a single point yet. :slight_smile: Was intending on fast wrath to start because free wrath is already making those usually excruciating early druid levels a lot more fun.

Taking 1 point in nature’s grasp is also pretty useful, even if you only use it while running around, just so mobs don’t daze you while you are traveling from point to point.

I would probably put a point in that over improved moonfire, to be honest, just for the convenience.

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Yeah, I’m on a PVP server so Nature’s Grasp is a given.

IDK, I leveled a priest to 25 first and…solo stuff is doable but just not fun and def slower.

BIS gear at some point will help, but in greens it’s a grind for sure.

Due to wrath being free to cast it’s totally possible to kill mobs without ever letting them hit you, because you’ll have enough mana to continually root them. Casting sunfire usually breaks roots instantly though, so I didn’t bother casting roots much while leveling.

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Root+wrath is a bit slower but you have 100% uptime

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I found 100% uptime if only using sunfire, not moonfire (sunfire hits harder anyway) and wrath, and heals. You have to deal with some pushback but I think it’s still faster than trying to cast roots.

I’d only use roots on mobs that hit really hard.

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