Yeah we’ll have to see how it works on ladder. I’m betting on overtuned. I think the idea of the changes is perfect numbers prob need tweaked. I want unholy to shine but I don’t want it to be the new ret pala lol
Not anywhere near that, think about our player damage reduction, and the difference in damage profile and legendary items. Unholy isn’t and has never been a one shot spec.
Oh Jesus I just realized how obnoxious classes with off heals are going to be next patch. I really wish they’d nerf the piss out of the passive healing. Would rather see DS and other global skill based abilities buffed instead of just band aiding with passive.
Actually, I do have. Just very limited since I don’t have any friends that I’d like to pvp with. It doesn’t take a rating or achievements to know the fundamentals of pvp. As a matter of fact, I did PvP as a DK. Just not this one and… it kinda sucked.
Me and Inemia talked about how Necrotic Wound could stack with Sharpening Blade either additively or multiplicatively. If it is additively, it’s too powerful. If it is multiplicatively, I think it’s fine. I think multiplicatively is more likely than additive healing reduction.
I can be totally wrong on this though since the tradeoff of this PvP talent is not stacking the wound indefinitely anymore which is what I am always fond of about Necrotic Strike and am sad to see it go.
You don’t have to shame me.
It’s not really shaming it’s more like I don’t go to pve balance threads and insert my opinion about dk because I don’t pve so I don’t know what’s balanced and what’s not
This is about Necrotic Wound.
What is that statement have anything to do with a PvP Talent?
Necrotic wound is a pvp talent
REALLY? You don't say?
Does it take a pvp achievement and a 1400 rating to know that?
Come on, dude. We both know we’re better than this.
I’d prefer it if people that didn’t pvp didn’t comment on balancing issues for pvp yeah. Thankfully devs are smart enough to not balance around forum posts
Well maybe that’s your problem.
I get it. Nobody likes getting told from someone that lacks of experience thereof telling you what to do: your PvP shenanigans.
Considering I don’t have any friends that wants to PvP with me, y’know… the only PvP friend I’ve had was the one that wants to PvP with my VENTHYR DK, not my Night Fae, even though I told him that NF is a bit more effective and my NL DK is Horde. He went with my Venthyr DK anyway and that ended up disasterously.
Ever since then I did pvp casually and he never pvp’d again, never took it seriously this season and meme it up with Necrostonks by stacking Necrotic Wound (The current one) to the moon and prevent druids from healing themselves which was tad bit amusing. I loved it. It has potential. But NS did not apply DD. Instead of making NS apply DD which would take a very long way, they yeeted the strike and replaced it with a wound. Effectively killing my build so I have to adapt.
I can only speak from my own experience. It may be lacking to you and it’s all I really have unfortunately. It’s not much but it is what it is.
It does not take a rival on any reasons to know how strong the 9.1 iteration of Necrotic Wound is. It’s basically another generic MS to me that stacks with the OG MS, additive or multiplicative. I did say: If it’s additive, it’s too OP. If it’s multiplicative, it’s fine.
I’ll even admit that I am abit biased for 9.1 NW if multiplicative stacking is still strong. 9.1 NW is a very solid pvp talent. Getting heals from it is a bonus. It’s a strong talent. There is no denying that.
I just don’t like that it’s just another MS.
so another person who doesn’t pvp
inb4 pushes glasses up to nose AcTuAlLy tHeY pLaY rAnDoM BGs/EpIcS
No
But he does test 9.1 stuff…
… does he?
Idk does he? lol
Not sure what that has to do with anything. I could do nothing but LFR and hop on the PTR to test new PvE talent changes, if there were some. Wouldn’t make me that knowledgeable or an expert just because I hit a few test dummies.
I mean is LFR really a fair comparison to BGs though? (Esp Random BGs) It’s still technically PvP.
It’s not rated pvp. But it is PvP nonetheless.
Yes.
Absolute base tier of both pieces of content. Both having solo Q.
It’s not heroic raiding, but it’s raiding nonetheless
I guess that’s a good point.
-sigh-
I really need friends that PvP that’s not a DK.
That’s oddly specific.
So you can continue to play DK and TSG like a Chad.
I got IRL friends that want a DK to Q with, but they play horde.
I don’t have a warrior friend.
Well, maybe I know a guy who’s a friend of my friend.
Hmm… Actually, maybe that can work. BUT MY NL DK IS AN ORC.
… Dammit…
when someone says pvp outside of rated arena doesn’t count, it just means they are insecure about their pvp xp/skill.
what are you guys nuts? i’ve been maining this class since wrath and this spec since WoD, of course i test it. you need to in order to figure out any hidden shenanigan’s on the devs part.
instead they balance around kneejerk qq from EJ members who get stomped in south bunker by a supposed casual.
pvp is balanced around 3v3 arena, so not to be that guy, but if you lack experience/understanding of that bracket, id say its fair to say that you may not understand how stuff works and other pvp (2s/rbgs/bgs etc) arent really relevant to how the ability will function/balanced around.
this is where experience really helps, i can get on a PVE test dummy with warmode and test how abilities work and resource flow and see the numbers, then i can use my experience to shape my imagination in how this will play out, aka, theorycrafting.
you aren’t going to get a pop on ptr other than maybe 2s, but most people aren’t queueing. you will have some wpvp though, hard to judge on that but the two druids i pancaked left me feeling pretty good about the build. we are still weak defensively but the heal return from the wound kinda acts like a DS heal return without costing us a GCD or runic power/DSuc proc. this might really help keep us from getting resource trapped when under pressure. thats why it doesn’t feel OP, it feels just right.
additionally there is some counterplay that is also inuitive for enemy healers. if you get a 6 stack on you, you know thats a go, important distinction, A go, not THE go, i think this will make up for abomb’s 2m cd. but the duration can’t be increased by stacking more wounds, so you know when ti ends and you can try your counter around that.
additionally i think playing with a warrior in TSG may have an issue of his MS taking priority over NW, meaning that his MS will lower the healing we recieve. meaning NW with MS is not as affective for the DK. the overall healing nerf should be only 65% to the enemy player. since DK already takes a hit from MS, if anyone is going to get nerfed in that combo it really should be the warrior.