Necessary war dps buff needed

It honestly boggles my mind sometimes when I try to figure out what blizzard is thinking when it comes to war dps. I cant speak to fury, but oh man arms NEEDS a rather large buff.

We lost ALMOST ALL of our utility this xpac, and we literally received nothing in return. In fact we actually lost even more. Execute was FAAAAR over nerfed and our niche damage (aoe) is laughable at best. We should be kings of aoe as arms,look at dh for example amazing st AND aoe + immunities/self heals etc that are amazing. Our utility atm is laughably bad along with our 1 defensive (why isn’t def stance baseline? Herp derp blizzard) Arms/fury SHOULD be in spots 1-3 on overall dps for what we’ve lost.

Now that doesn’t need to be a reality, but honestly there isnt a single spec in this game that currently needs more help than arms.

Give us back baseline shockwave, remove the victory rush talent that makes it usable on command and make it baseline if u don’t want to bring back our wod heals. And for the love of all that is holy reduce that idiotic nerf to our execute refund and add another 8-10% dps increase ON ALL ABILITIES not just st.

I love my warrior and this game, but man just the complete neglect of war dps is just starting to eat away at my will to play anymore sometimes. If 8.1.5 doesn’t help out warriors in anyway I’ll prolly just call it for this expansion, sadly :(.

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Your right, and do to the state of arms I find myself rarely specing in it.

I do have hope however, blizzard corrected prots issues in 8.1 maybe we can see the same for arms come 8.1.5

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8.1.5? no!(is gone) 8.2 unlikely.

@ Ylaria Yea prolly, it just extremely demoralizing when you realise it is actually a detriment to your group as a whole to bring any dps warrior when your doing mythic raiding and high m+ keys.

Arms healing is nonexistent, dk, dh, and rogue are far better.

Our survivability is straight trash tier, again rogue dk and dh are far superior.

Arms st is yet again trash tier, infact I think arms is THE WORST st in this game which would be fine if our aoe was God tier.

Arms aoe is yet again like st, trash tier. Both combat rogue and dh will far outdps us, and aoe is supposed to be our speciality, yea right…

Our utility is basically also non existant, we get commanding shout that’s basically useless in m+ and only mediocre in raids, bs can be replaced by a scroll with the added benefit of not having a trash spec to carry. Oh and let’s not forget our fear, you know the one that usually pulls extra mobs…

Only our mobility is anywhere near decent, except double time is a talent instead of being baseline, another idiotic choice lol. But both rogue and dh are better at mobility if played right.

I honestly cant think of a single reason why ANYONE would want to bring us over a rogue or dh, whom both have immunities/self heals, cc’s, stuns, and who both also out dps us in almost every situation.

So like I said in it’s current iteration arms and to a lesser extent fury, is a straight up hindrance to any group looking to push current content.

With that said I love the way arms plays, it’s just completely lack luster in every area of performance. Meh I just absolutely hate holding my group back cus of crap spec balance/design.

8 Likes

Totally agree, some dps need some major buff, and those ‘‘PERFECT’’ classes; rogue, dh need some tune down…

When a classe is top dmg, single and aoe, have cc, stuns, immunities, better healing than others… there is a major problem to me…

Lets nerf warrior a little more XD ! and take off their Shockwave… (which should be baseline…)

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Fury warrior here. Yeah completely agree. It’s pretty sad to hit a perfect opener on a boss, and then look over at the meters and see you’re not anywhere in sight. Like what more can we possible do? The only section where we make up our damage is during the last 20%, but with so many classes having an execute, that last 20% goes way to quick for us to make up being behind for 80% of the fight.

I don’t know what we need, but something needs to be done. I feel execute at 35% could be baseline, or just extend the cool down above 20%, and allow us to use execute all fight, but put a 15 sec cd on it from 100-20. And then it lowers back to it’s current cd below 20%. That would help catch us up a bit.

WW also needs to have that 4 cap removed. I don’t get why we have a aoe limit, when almost every other class does not. This would put us in the running for some aoe fights.

And they need to bring back battlecry. Recklessness is so shallow compared to it. The 20% increased crit isn’t enough. Make it 100 again. How do they take the best ability in the game, and turn it to what it is now. The 8% chance of Unbridled Ferocity putting us into Recklessness for 4 secs, isn’t enough. Should be higher. Locks have their perma lust (which is getting nerfed) but why can’t we have perma reck. :slight_smile:

Well hopefully they tune some of our stuff, and maybe in the future stop designing so many fights catering to multi target classes.

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Fury warrior here. Yeah completely agree. It’s pretty sad to hit a perfect opener on a boss, and then look over at the meters and see you’re not anywhere in sight.

Eh, fury hasn’t been about burst dps this xpac really, even during the execute phase. Most of the classes will see a rapid dps drop after the opener, where as fury just stays fairly flat.

I’m not sure about arm, but if rampage could get a damage buff and get shockwave back as baseline, then fury would be in a very good place.

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That’s why I said they need to bring back the old battle cry. Would give us some competitive burst again not only in raids, but M+. The best aoe spec for warriors in M+ isn’t even fury or arms lol. It’s prot. rip

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WTT intimidating shout for shockwave.

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I main prot so I have little to no experience with arms in PVE

PVP however arms was THE pvp spec and I have seen expansion after expansion things stripped away.

Mortal strike was unique and threatening, defensive stance only cut our damage by 10%, we had focus rage, our enraged regen was actually a decent heal. Oh and rend was very powerful

Please blizzard the community has spoken
Let’s fix arms

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I am arms and am very disappointed. I think they need to change sweeping strikes back to what it was hitting all targets not this bull of 75% less dmg. Also bring back how our old over power worked. The 60% chance to Crit or in general a flat baseline % Crit Chance. I would love to see us get a Debuff back like blood frenzy and buff melee dmg for the group so we have some usefulness. In all I will always be arms and die by the sword with it , it sucks I am bottom tier dps but I love the spec. I’m hoping it gets a big re work soon but I won’t hold my breath.

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I would like to see Overpowers crit chance increased aswell as each OP increases the chance of MS crit. Same way it increases its damage.

The crap part is that dps ONLY bring two things to the table utility, and damage. If we have no utility we NEED damage, if we dont have damage we NEED utility. Without either we are a completely obsolete spec.

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^ that was me on different pc, wont let me edit it, sorry. But yea from a game-play perspective arms warriors are completely obsolete, we offer no decent damage, while also offering absolutely no utility.

With it’s current design arms should be a glass cannon, we sacrifice utility as arms (including self heals, were literally the only spec in game without one) and should be getting great damage in return. Unfortunately I dont have faith that blizzard will do what needs to be done to fix us.

Without utility all we offer is dps, which means that dps needs to be good all around. Great ST, with top of the line AOE. Otherwise like I’ve said just bring a rogue/dh. We could be equal on dps with them, but their utility will always render us obsolete if we don’t have higher dps than them, or better utility. It HAS to be one or the other or a combination of both otherwise it changes nothing, we will still be obsolete compared to our rival specs.

It doesn’t make sense at all but oh well /rant.

Edit: Grammar

Edit 2: Also when I say arms has no self heal its cus you need to get a killing blow to trigger it. As we all know that’s impossible in any st situation. And as for aoe it has to be the killing blow so in raid it’s not even remotely reliable. Only in m+ can it even approach anything resembling reliable. I’ve watched my hp tick from 14% all the way down to 0, 1% at a time in raids and m+ and not being able to do ANYTHING about it lol, it’s kinda saddening.

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I’m a big advocate for the return of banners

It’s unique utility that would allow us to be desired and imo fits the class fantasy perfectly

I miss mocking banner

I can tell you, any fight where a fury warrior doesn’t get close to 100% uptime on the boss is really bad for us. We absolutly suffer from not having higher uptime. More than most class.

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you better test out protection spec then for warrior, you haven’t see dmg yet xD

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allow the UF trait to stack the %. Which would allow the curve to equalize itself. Keep reck as it is. But give us deathwish as a baseline skill. Classes have times when they are all burst, or all flat damage. How i see fury right now is its all about having that constant damage, burst is nice, but you have to play with the cards you get.

One example of how bad our burst is. On opener, there is relatively no class you can outdps. Hunters will destroy you with their increased dmg over 80%, DH have like the first minute of meta and goes on.
Even on say a jaina pull, where you get 3 execute proc during your first reck, you probably wont even show up top 10 on the meters.

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this seemed like a decent opener
https ://www.youtube.com/watch?v=Xa4LSZ_es7c