I’m loving how this zone actually feels challenging and teaming up with people feels super rewarding. I hope we continue to get this difficulty in starting zones for the coming expansions. We shouldn’t be aoeing down dozens of mobs and having to kill 1-3 at a time is a challenge that feels rewarding. This is the kind of questing/world content that we’ve been missing!
Cant tell if this is sarcasm or you are reallly feeling this way…becusa my tank (granted is a tank) can dam near aggro 10 to 13 mobs and not worry about anything…my dps toons 4 to 5 and no problems
Reminds me of Argus where it’s not hard it just takes long because the mobs health is just very high.
It was a bit odd actually having to use enraged regeneration bevause my health dipped down a little bit and that’s with about 80k worth of absorbs.
I dunno.
Having a simple quest take forever doesn’t sound all that rewarding to me.
I got killed a mob of level 120 murlocs. Somethings never change.
There’s a vanish button. Keep it off CD if you’re gonna charge murlocs!
You sure told me. 10/10
I haven’t even been subbed and my gear is pretty trash, seemed easy to me.
Did everything solo on my male human paladin today no problem. Mass pulled and divine storm’d them down. Occasionally had to bubble. Your argument is invalid.
dont mind harder mobs…but the navigation is bleck…another argus…yay
I don’t like that most Nazjatar mobs have at least 300k health.
Probably sitting it 400+ gear. Or more.
Now put of 370 and do the same. I’d say you’d get eaten up.
The Mobs do have a little bite to them.
Now go in with the gear level it starts at 370. Not 400+
Yup, it was great for me, until I ran through the Alliance camp Guess that’s what I get for talking to my husband and not paying attention to where I was running.
I have not run into a single mob that would qualify as difficult, so not sure what the OP is on about.
I did run into a few mobs with high damage, most didn’t seem very threatening though.
On the flip side, most have excessive HP - but as I was playing my hunter, I just used feign dead rather than fight overstuffed pointless trash over and over.
hard? where? it is easy. hardly any quests and nothing but a parts grind
The majority of the casual player base would probably disagree with you, they like to receive upgrades for little to no effort, just like the 415 weapon that was shown on the ptr for doing the intro quest for 30 minutes, when it was reduced to 370 they flipped out.
I soloed all of nazjatar at 420, some of the mobs hit hard along with the rares/elite bosses would be pretty difficult to solo if I wasn’t that ilvl and class.
This is normal. It’s tuned to like 385 ilvl. Kul tiras and zuldazar was tuned to like 300 ilvl. It was like this on broken shore. It was like this on argus. When you get more gear it’ll be easy again.
I’m looking forward to flying so i can void most of that crap,
Difficulty isn’t the only indicator of good content, they could artifically increase the health or attack of any mob but unless there is a good reason for that difficulty than it is crap.