Naxxramas Opening Time and Scourge Invasion Adjustments

No changes was never something born out of the idea that classic was completely perfect. It was an idea based on the fact that if blizzard got their hands on classic, and started changing things, they could easily mess it up. Now that classic has been out and established and people have played the content as it was, it’s okay to start making changes that make sense for gameplay reasons only.

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This is fantastic news thank you so much Blizz!

Time for #somechanges to TBC. Ideally scaling raid difficulty and potentially closing some open loopholes. Not to mention progressive patching or at least not starting on the final patch. Reducing leeway and closing the batching window would also be great. If we acknowledge that there are more endgame players and the entire player base is more knowledgeable it’s time to address the gameplay that those factors negatively impact.

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TBC can start on patch 2.0.0, they actually have the data for it this time around. It would be great if they would balance the raids to harder while making drums and bloodlust apply a sated buff. Most importantly however, they need to gate everything so players can’t just zerg through T4 and T5 two weeks in, give it to us in phases. Give the T6 raids longer phases, and make the sunwell daily hub take minimum 2 weeks to complete.

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It was always okay to make changes. Hopefully the lesson was learned and Blizzard never listens for a call of “No-changes” ever again. Blizzard should have never listened to a crowd of people that for the most part, didn’t know what they were asking for.

Spell batching is a really, really good example.

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No changes protected the servers from massive unnecessary changes. We could have gotten a reinterpretation of vanilla wow instead of actual vanilla, which would have been a lot worse.

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Im glad for the adjustment to the event.
But starting on Friday for OCE is a little ordinary. Since most raid on Weds and Thurs.

The changes are great, the release time is a slap in the face to OCE. We all raid Wed/Thursday night. We had expected the release would line up with Thursday night just like any other phase. Less than a weeks heads up really does hurt our planning around prog in Naxx expecially since we only have a few weeks before everyone breaks for Christmas. Nice changes, yet poor specific Naxx realease timing is only further compounded by poor release timing of Naxx overall.

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Hopefully they start on patch 2.0.3 ( i think it was ) when they removed vanilla WoW world buffs working on people above 60.

Good changes are okay changes

they’ll get it right in 2035.

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honestly all Blizz needs to do for TBC is remove spell batching and tone down melee leeway, and we’re good

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Can you also remove elements that enabled people to grief other players on the same faction in PVE?

Releasing the invasion event and the raid at the same time is a stupid decision.

Release the invasion event on Tuesday so people have time to do it before entering the raid on Thursday. Every guild that is looking to push Naxx will be logged out with buffs waiting for the raid to release.

Yeah sure, if you want 10 hour long arena matches.

There was a very, very good reason for #nochanges. It was to protect Classic from retail features being introduced, which a lot of retail players wanted and which Blizzard itself probably would have liked to have introduced. Things like WoW token and cash shop, LFD/LFR, transmog, etc.

I think some common sense changes like this are okay, to adjust the game a bit to offset greater player knowledge and to protect the min/maxers/zoomers from themselves. But each change should not be taken lightly, and should only be done to make the game feel more authentic to 2004-2006. It wouldn’t take much for them to go too far and ruin the game.

These are the same developers who thought that every feature in retail was a good idea. They are like Italian chefs providing their customers with Mexican food. And we don’t want them making too many changes or we might end up with spaghetti sauce and parmesan on our fajitas.

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#nochanges was coined by asmongold when he first heard about classic. its been the cornerstone of classic development ever since.

https://docs.google.com/forms/d/e/1FAIpQLSc64CYad2GpAVvH6yEl-mLd2NBlCnKeIASA8mTrRwjJQ5usDw/viewanalytics

“No-changes” was never needed because there was never widespread calls for those things. If the playerbase was polled, I think we’d have majority support for some common sense changes, especially now.

Would you like to see flying mounts offered? (this was never offered in vanilla)
32,667 responses
95.4% No.

Would you like a raid finder? (this was never offered in vanilla)
32,664 responses
93.3% No.

Would you like to see an option to increase terrain visibility beyond the default found in vanilla? (vanilla had a value of 777, this was later increased to 4000 in WOTLK and later)
32,670 responses
76.9% Yes.

Yeah, Blizzard should have listened more to the 32,000 people voting in these polls than the 50 “No-changers” crying on the forums.

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… Right. The non-vanilla changes say otherwise.

Keep being salty though.

:pancakes:

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Does this mean:

“Following the release of WoW Classic patch 1.13.6 on December 1, we’ll open Naxxramas”
or does this mean
“we’ll open Naxxramas and kick off the Scourge Invasion on December 3 at 2:00 p.m. PST (5:00 p.m. EST)(9:00 a.m. December 4 AEDT).”

It is a very ambiguously worded sentence.