can someone explain to me please how this works in the warcraft universe exactly? I see some sources state its a act of balance requiring you to take life from one place to put it in another like from plant life etc but that doesnt make sense to me for a few reasons. one why would they need to be linked to the emerald dream in that case? and two doesnt that seem a little too much like a fel magic description using life as fuel for the magic?
To me with my head canon i see nature magic as a type of magic similar to arcane and the emerald dream is the source. as long as you are linked and depending on how strong your link is is how effective your magic will be. i could be wrong can someone clarify this for me?
the only magic that is properly defined in how it works is elemental. Nature Magic is weird in that on Draenor there’s a ton of nature magic but no real source for it, while on azeroth they will say you need a connection to the emerald dream, which would make it impossible to use outside of azeroth.
I guess you just need some sort of large wellspring of spirit? And Plants.
that still leaves me a bit confused because if that were the case then why cant all races be druids? why does blizz keep bringing up being linked to the emerald dream for them?
Nah that’s not the case. Nature is under the Life magic category, and between the Order and Light categories on the cosmology chart. It’s based on creating and sustaining living things whereas Death unmakes them. Nature is a broad category like Shadow magic is.
Why can’t all races be Shamans? Why can’t all races be Warlocks or Mages? Culture plays a large role in it. There is no genetic disposition needed to be a druid, hell the olny races i think that can’t use anytype of magic are those affected by the Blood of Sethe being unable to use light.
^ what this dude said. Druids are traditionally quite culturally specific, with the first mortal Druid technically being Malfurion. The Emerald Dream is just a blueprint realm created by Freya (a titan watcher) to help guide and maintain Azeroth’s landscape.
Nature magic is in a sense directing life force, the energy which drives plants and animals to grow and reproduce. This energy seems to naturally form when the force of elemental spirit interacts with physical reality, and it is sort of in short supply.
The Dream is a unique instance in that it is a spiritual reality composed basically of elemental spirit and life force, given structure and form by titanic machinery (in the heart of the dream you literally stand on top of a titanic control panel of some sort).
You do not need to be linked to the Dream to do nature magic, and in fact is is quite likely the Kul Tiran Thornspeakers have never once visited the Dream.
Most druids actually use energy from the surrounding wilderness when they work their magic; only very powerful druids can draw it from the Emerald Dream itself. Druidic philosophy mandates the energy be requested and one never take more than the environment can sustain, of course.
What makes the Dream so appealing as a power source is you are not limited to what power the environment can safely provide you: If you are in the middle of Silithus you do not exactly have much power to work with, and even in a lush place like, say, Ashenvale you can only draw so much power without giving nature time to replenish itself before you start hurting the natural world around you. No druid would be willing to kill the world for their own good.
Nature magic in a sense recycles life force, like we do say… aluminum. What is a can today can become an airplane wing tomorrow. This is where it is very different than fel magic. Fel does not recycle, it consumes. It is like an irreversible chemical reaction; what you get out of is something toxic and incompatible with life.
Known mortal Druid. Trolls pretty much beat everyone in the classes they can take.
You need to accept the concept that Cenarius is not the Christ of Druidism, that there are ways to the path that have nothing to do with him. Just as how Trolls found their own way to the Paladin path which have nothing to do with the churches of the East Kingdoms
Thornspeakers are also drawing magic from the other side of the coin. They use the Death magic of the Drust to maintain the balance of Life and Death, instead of Life magic like other druids.
“Druid” in the same way Sunwalkers are “Paladins.” It’s an odd and not well used naming shortcut, similar to how in Before the Storm all Undead were called Forsaken regardless of factional affiliation.