I just did a 21 Nelths lair and on Naraxas I died in 2.1 second to Hurling Rocks and poison dmg combo from the boss.
How is it normal for Hurling rock to hit for 190k+ on a cloth user, if they target same person and its a cloth user they are dead, there is no counter-play to it or anything.
I have 560k hp + Angelic Bulwark shield for 15% of that hp and still die in matter of 2 seconds.
This is not fun at all. There should be a hotfix or something to prevent Hurling rock from hitting the same person back to back or reduce the dmg from it. Same goes to Pelters in that dungeon, its brutal and I don’t want to step a foot into that place ever again.
5 Likes
Its not just NL its a lot of the dungeons, thye did not do any real tuning.
2 Likes
They did do tuning. They literally buffed naraxus dmg by a sht ton a day before week 1 m+
The random rock dmg overlapping with insane aoe dmg makes the worm completely RNG.
3 Likes
I have to third, fourth and pass this.
The damage on worm is really terrible because we have no way to dodge the incoming damage and if you’re lucky you might have two cleanses. Melee healers who require to constantly dps in order to keep up heals are highly punished and unable to reach their teammates.
Please reduce the amount of rock damage and keep the stacks of poison to a minimum so we can make sure we’re able to heal through the rot damage.
Thanks
1 Like
There’s a lot of bosses that needing tuning atm.
The rate at which damaging ability comes out is very high. It’ll be immediately AOE damage then 2-3s later more damage. On +21s and +22s people are already getting hit for 90% of their hp by boss abilities.
The worm boss in Neltharus will hit people with 3 mechanics simultaneously between the rocks, poison, and rancid. Also, the rocks are affected by armor since its physical damage.
1 Like
this boss is dumby comp dependent
with a lot of poison dispels you can sit back and relax, barely 100k hps requirement
be low on dispels and it can skyrocket since you have to brute force through the retches
1 Like