No matter how much i mess with plater/baseUI stuff i can’t seem to get nameplates to stack nicely anymore. They seem to vaguely stack on top of each other but then they just start flying around randomly and overlapping, it just feels terrible. Am I just going crazy from all the other changes or maybe I’m missing a setting somewhere?
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It was a problem on beta too.
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Yep, the stacking of nameplates does not work
I had it work for a single dungeon yesterday, the interface option keeps turning itself off.
At the very least, could the hp bar of the NPC that is currently casting be displayed on top of all the HP bars, they always seem to be hiding at the bottom of the cluster.
That’s like.. a major MAJOR issue. Overlapping nameplates is unplayable in any context where interrupting matters at all. The fact that it’s still the default is ridiculous.