Like always. Look it up. Its eye opening
100% this. They gutted Shaman Totems (can’t remember when) and I’ve not been happy about them removing a basic Shaman trait ever since.
I wasn’t happy about that either. Dropping them one by one at the beginning was a little annoying but when Call of Elements came out, I loved it. I really wonder what the logic was behind that.
I always assumed to dumb down and make which totem to pick easier – I’m sure that people complained about “managing totems” at some point and of course they nuked them.
Body sliders. Especially certain ones ![]()
Give my Holy Priest our insane knock back, back. And take it away from Mages who didn’t need it.
there was a great addon in WotLK/Cata/MoP time (can’t remember which) where you had a flyout where you could have “builds” (i.e. specifc pre-selected combinations of earth, air, fire, water totems) for you to drop. when you wanted to drop them, you would click the flyout and choose the “build” and BOOM totem boofay.
Was that an addon or was that built in? I can’t remember but I do know what you are talking about… you could individually pick your configuration (depending on your spec) to drop the four you wanted (or do them individually). I am pretty sure it started in WoTLK
Nightelf and Nightborne Paladins. Need a lore reason for them to exist? They are dedicated to Elune… Just like Tauren Paladins were dedicated to the Sun.
Ranged survival with es and murder of crow was probably the peak of brain dead gameplay, so happy the murdered ranged survival and buried it.
OT:
Wotlk era pvp and resilience pvp gear.
I think the UI had a flyout feature, but I am pretty sure it was an addon that allowed the “builds” for one-button drops
There is some “braindead” gameplay that is actually fun while some isn’t.
All the same braindead-ness is now built into BM, even es and passive dots.
I wouldn’t know, I’ve not touched Hunter in a very long time.
I guess my eyes WOULD be open when I’m woke. They’re not when I’m sleeping. ![]()
bread crumb quests
Miss:
Class fantasy - I loved the parallel questing, where you were doing things because of your class alongside things that belonged to the greater story. I always felt that the Class Halls should become evergreen - and adopt the Monk practice of every 10 levels heading back to your training.
I miss class trainers - and going back to learn new things. I never understood leaning the extra ranks - if you know it you know it, but WoW is a role playing game, with roots in D&D. Having your empowerment be diegetic is immersion, and I miss it.
I miss the old world. I miss seeing the familiar in a new zone - I mean, even with Outlands, we had the Cenarion Expedition, and we had the Alliance and Horde bases.
I miss zones that you can see but dared not enter - flyover zones, or ones locked behind your level - and I miss, to be blunt - a world without flight - a world where you have to wonder what is beyond sight.
I miss little quests that have meaning for my race - like the start zones.
What do I want in WoW?
The Class Halls to matter.
The regrowth of Teldrassil, and the restoration of racial start zones in general.
The Argent Tournament becoming a traveling event, much as Darkmoon Faire used to be.
For any continued cooperation between the Alliance and the Horde to be diegetic and the player involved. Some time ago, I had proposed something of a two tiered approach to this: calling it the “hawk” and “dove” tracks, which the player can pick. The “hawk” track would have the player side with the aspects of their faction who either do not trust, or cannot accept peace between the factions. These then give you special side quests specifically focusing on, say, building spy networks or quietly sabotaging things. Maybe these quests are in war mode, or send you to pvp. If you pick the “dove” quests, you are sent on more diplomatic missions, maybe opening up an embassy in an opposing capitol. Perhaps with enough renown, you are able to walk the streets of opposing faction cities as neutral. The goal here being the player is playing through the inter-faction dynamics, not suddenly thrust into those dynamics. And players who dislike the cooling off of the faction conflict can scratch an itch, while those who are happy to see the evolution of the factions get to be a part of that.
I rather liked the books, personally ![]()
… However, I’d just love if what was written in those books – could be reinforced in the game.
For instance, in the books Baine was established as a witty guy who could even throw shade with humour; yet in the game he’s boring as hell. ![]()
Chronicles:
I LOVED Chronicles because it seemed to bridge the gap of lore and tie a lot of stuff together of what had already been in the game & provided far more narrative detail to it all ![]()
… Sadly however, Shadowlands retconned much of it, despite them once being referenced as ‘the bible of lore’
Probably to justify the disgusting amount of retcons & horrendous re-written lore in the expansion ![]()
So yeah, with that all being said:
- Since Blizzard wiped their asses with my money and sludge spat in my face; wasting my and SO many others money on ‘concrete’ lore books by unapologetically retconning them: I don’t think I’ll waste my money on their books anymore

Shadowlands lore & story made me lose all respect for Blizzard.
Because Blizzard have lost their credibility with lore books.
Honestly, I actually enjoyed Dragonflight for its story elements, but again — I don’t think I’ll be buying books from them anymore
I was highly tempted to buy ‘War of the Scaleborn’ … But I no longer trust Blizzard to respect their own writing, let alone respecting their playerbases finances poured into that writing.
I miss the feeling of discovery and wonder. Today everything is datamined and beta tested to the point that we know most before the game even launches. We live in the age of information today so I understand but it is still disappointing.
- Reforging
- Bullion system
- Bonus rolls
- Have Group, Will Travel
- Heirloom EXP
- Class buffs (Blessing of might, wisdom, kings) etc…
- Challenge Mode Dungeons
- Legendary gear
- More race options for demon hunters
- a third DH spec
that’s about all I can think of for now