In TWW, Bloody Tokens are solely used to buy 636 WPvP Gear.
In DF, Bloody Tokens could buy you a variety of things like WPvP Gear that had set bonuses, Consumable Items, and even toys like a PvP Corpse Banner.
Positive: I like the whole vibe of Dornogal, the new zones and the Earthen.
Negatives: the tank/healer shortage. These hot dang Que times. We miss youuuuuu.
There is a vendor for honour at least that sells things other than armour and weapons in Dornogal, itâs just on the other side of the PvP plaza.
Her name is Maara.
Yes but that is Honor, not Bloody Tokens. I wish theyâd just offer the same goods for Bloody Tokens too.
Totally fair. Once you buy all the logs thereâs nothing really left to buy with the Bloody Tokens.
Positive: It looks fun.
Negative: I donât have the expansion D:
Positive- I havent quit yet!
Negative- I havent quit yet.
Positive- First time Iâve played Death Knight for a long(er) period of time and enjoyed myself
Negative- Devastation Evoker seems weak, pls buff
Positive: I really like Xalâatath, I think she is a great villain
Negative: I have not found any of the zones or new characters even remotely interesting. The Earthen, Faerin⌠they are all so boring.
I enjoyed doing achievements like Ruffiousâs Bid for the Raging Cinderbee or just meta achievements in general like a Farewell to Arms.
I donât really enjoy the season 1 dungeons. First season of a M+ I really felt was unfun because of the changes to stops interrupting enemy casts like a kick as well as the nerfs to tanks/healers.
Positive: Plunderstorm 2.0
Negative: i can only list 1? i suppose iâll go with the story.
positive: no Hordie loremember has been made into a loot pinata
negative: ahem
Positive. The revamping of M+ is very, very good. It streamlines getting into relevant keys on fresh alts, the difficulty between weeks is MUCH more consistent and straight up non-existent at 12s.
Negatives: Balance seems worse than usual, but at least itâs not the same offenders being OP like it usually is.
Pretty much this:
But âMidâ is the understatement of the yearâŚ
Art team (including music) carrying hard like usual. Hallowfall plate set looks AWESOME. Best paladin set theyâve released in years.
Positive: transmog. Iâm elated that they finally gave us the winter veil pants as not only an item you can transmog, but without the seasonal restriction! One of the best pants in the game is the green holiday pants AND IT IS NOW OURS.
Other positive: the hero trees in general are pretty cool, and the dark ranger rework in particular is really fun. Itâs broken in a bad way and too dependent on RNG, but itâs still fun. The animations are fun, the sound effects are fun, itâs just fun⌠if only it didnât suck.
Negative: balance is awful in all ways. The team doing the balancing doesnât have any communication with the team doing the bug fixes, so you end up with balance adjustments based on bugged builds and when the bugs are fixed the balance team never goes back to address it. Honestly, the entire negative is Blizzardâs design philosophy around a lot of systems in the game and itâs steadily chasing people away.
Other negative: dialogue is crap, as usual. Once you notice the overuse of the word âmuchâ, you canât unsee it and it will bother the crap out of you for the rest of eternity.
Other OTHER negative: earthen sound effects in Dorn are so irritating I had to download an addon specifically to mute them.
Positive: Delves.
Negative: Some âFirst Impressionsâ for released content were more than a little underwhelming. I really hope they fix that!