Naga Playable Race -- Design Considerations

TLDR: The naga might be implemented as a playable race, but not anytime soon; one possibility I have not yet seen discussed to facilitate their introduction is using and embracing mutations.


So like many other fans of the naga, I, too, have desired the creation of a naga playable race. The naga are, to me, among the most intriguing of the races introduced before the WoW MMORPG was made. While they continue to be portrayed as uniformly evil, fanatical, and corrupt (with the possible exception of the Illidari naga), I still think there is a lot of potential for them long after they’ve stopped being ‘relevant’ (at least for now) after BfA. The naga have long been on the list of races the developers would like to make playable
so after all these years, why haven’t they been made playable yet?

Well, after reading a bunch of forum posts on the topic, and reading someone’s interesting “Naz’dorei” idea, I had a dreadful epiphany. There really is no plausible way (consistent with existing lore) to really go about integrating a playable naga race anytime soon, is there? The naga have become one of the most awkward races to work with, and everybody has different ideas of how they should look and act (while also considering the limited resources available to make them work in time for the next expansion they are introduced). For example, how do we rig armor to them? Do their snake tails wrap around their mounts somehow, or will they use some form of magical transformation while traveling? Then there is the dilemma of their extreme, by the standards of currently playable races, amounts of sexual dimorphism, both in their culture/behavior and their physical appearance.

Of course, someone might suggest, well, why don’t we just make another offshoot of elf that became less corrupted and transformed but monstrous enough to qualify as naga? Why don’t we make the saurok or the sethrak playable? If we needed both factions to have an aquatic race, we can do ankoans for the Alliance and gilblins for the Horde, or something like that. Well, unfortunately for me, the naga are too special to ignore. Also unfortunately, due to the many limitations, the classic snake-tailed naga cannot be implemented as a playable race


However, I still have hope. If the “makeover” the naga got in Legion is any indication, it is that there are still plenty of ideas worth exploring for the naga that might one day make them more compatible as a playable race. Uniquely among the races, the naga feature a lot of variety in the form of mutants (thanks to Queen Azshara’s bargain with N’Zoth). Similar to the Zerg from Starcraft, the naga appear to stratify class/role based on one’s own mutations. The hulking naga brutes (which curiously do not have long snake tails) are the shock troopers. The six-legged naga centaurs are commanders. The three-tailed naga tower above the slithering legions as something akin to inspiring leaders (like Queen Azshara herself). These are recent examples, but even all the way back in Burning Crusade, we had the menacing, heavily armored naga lords, like High Warlord Naj’entus in Black Temple. Even the extreme sexual dimorphism in the “standard” naga might be due to these highly variable mutations.

So, given what we know about the naga now, I think it may be possible for playable nagas to be the result of mutations, particularly mutations that are not restricted by gender. In fact, mutations might even be a racial mechanic similar to the Zandalari troll’s loa blessings. For example, how about we allow males with four arms (perhaps providing a chance at an extra melee attack or reducing spellcasting time; unfortunately extra equipment slots would be broken, so maybe they are reduced/vestigial arms or something), or females that have muscular strength? Maybe some naga might have a venomous bite?

The way I see it, the naga can be a way to embrace variety in appearance, and there is not yet a playable race that does this that I can think of. Naga have already been fitting their own “niche”, but I still see a lot of potential for that niche to be expanded further, and be portrayed in a positive light. Naga could be like the Zerg from Starcraft, but more individualistic and less hive-minded. I would also see playable naga as similar to the void elves; they are cursed, but can use their powers as a blessing.

I know that ideas are not normally solicited on the forums, and this essay is not a serious attempt at persuading people to support the idea. However, there are few other places where a suggestion can go. I don’t have data or numbers to present, but I’m convinced that, out of the thousands of ideas that the community produces here, a few are bound to be similar to what is actually implemented in game. So really, I’m posting this so I can see, how much do you like any idea of the naga as a playable race? What do you think is the most plausible idea for a playable naga race (or perhaps a playable race in general)?

I’m interested to see what others might have to say about it! :clap::snake:

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TLDR : The naga might be implemented as a playable race, but not anytime soon; one possibility I have not yet seen discussed to facilitate their introduction is using and embracing mutations.

There has been megathreads, but often threads like these are hard to maintain without a few people who are actively reliable to keep the thread bumped. However naga is one of the longest standing race requests. I am kind of surprised in bfa we didn’t see as hard of a push for them as some other races.

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Yeah, that is kind of interesting. BfA was perhaps one of the best chances to introduce them, especially with the implementation of both their racial capital and Queen Azshara’s final design. Now I’m not sure if there will be another chance anytime soon now :sob:.

Well on the other hand, I’m hoping for more aquatic content
but Vash’jir was controversial. I, for one, really liked it, because it appealed to my taste in natural environments. I know Queen Azshara is not finished, so maybe she will be back with a vengeance a few expansions from now.

The naga inspire me to write and talk about them!

What faction do you think they would join anyway?

Not sure to be honest! People have made convincing cases for them to join one faction or another, or to be a neutral race (like the panda I’m posting as). If a mutations mechanic for naga were to be significant, it might make more sense for them to be a neutral race. This is because the mechanical benefit of a strong race might be hard to match by a race made for the opposing faction. While it is unlikely, perhaps naga might be treated as a “hero race” (similar to death knights and demon hunters being introduced as hero classes). To give any singular race this much effort, though, would be unusual and costly in terms of assets that might be required.

I have traditionally played Horde characters, so unfortunately I have a bias for the Horde :sweat_smile: nagas can go any direction though. Despite the potential incompatibilities (such as lightforged draenei vs void elves) and old hatreds by the night elves, I don’t see a strong reason why naga couldn’t join the Alliance. I was kind of expecting Nightborne to go Alliance, but they joined the Horde instead. So much for a night elf family reunion! :joy:

While at the current moment it seems unlikely enough for them to join either faction, I don’t see the harm in them joining the Pandaren on that Pick A Side selection.

Pandaren having such a unique intro is sorely missed with all the new races.

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I agree! I do miss the original pandaren starting experience. In many ways, I’m still living in the past, haha. Hopefully one day there will be another starting experience like it. I suppose you can’t motivate neutral races to join the factions without beating the drums of war, however, so the next chance would probably be a BfA-like “PvP expansion”, by my estimation.

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