It can still happen, but it isn’t as helpful. Sure, you can add people to your friend list but if you don’t you’ll still get groups. Even if you do it is tough to say how much you’ll actually end up running with them between needing to be on at the same time and needing to be doing the same thing. The big thing is though if you are just awful in every way, you will still get groups too. You can be the lowest skill fool to ever try to heal a dungeon and toxic as one can imagine and you’ll still get groups.
you elitist! you were supposed to spend the next hour coaching each of the dps players on their rotation, cd usage, talent and conduit optimization, etc.
It makes it easier to form those connections and want to stick it out when you spent 30 minutes finally getting the group together and 15 minutes getting there.
I add people to my btag all the time, and always recommend others do the same. Build up a friend network so you rely on pure pugs less.
Or, be very communicative and set expectations BEFORE the run starts. I also avoid inviting people who are massively overqualified for the key (item level or score) as I feel it’s more likely their expectations won’t be met.
In the end though people are people.
And communication and managing expectations is project management 101, if any relationship.
the irony of the guy pugging because he doesn’t have friends to key with saying this to the guy who doesn’t need to pug because he has friends to key with is delicious.
that aside.
yes. make friends. add people to your friends list. run with them repeatedly. go in with them and laugh and learn new routes. as you build that friends list, over time your key experience will be immeasurably better.
toxic person here is you bud. Have you consider that? The 4 people took time to learn and you want to waste their time by coming in unprepared and expect people to teach you on the spot
The default expectation should be that players who aren’t new and know the instance are not doing M0 or a low-level keystone. The default expectation should be that those who are doing that low of a key are either a) new/returning players or b) someone who just leveled an alt and may not know the role well.
Are you that rude and arrogant Or did you just decide to not read all the other posts in this thread?
Simply putting a marker on a group of mobs indicating the route to take isn’t that hard for a DPS to do. If that’s your definition of wasting their time then you have a odd sense of the term.
Furthermore it’s players like you that discourage others from attempting M+ players like you are the reason this community is garbage.
Had a wipe on the last boss of necrotic wake the other night and we all left. No way we were going to kill a 26 tyrannical boss with no weapons.
It depends on what the group wants. If the only reason people are there is for score then if you won’t time it its perfectly logical to drop the key.
Once again this is a problem solved by communicating within the group before the key starts instead of making the assumption that everyone is there for the same reasons they are
Yikes. Who hurt you?
We are in season two. Deep into season 2, almost season 3. Over a year into the expansion with the same 8 dungeons. People should either know the mechanics by now or watch the hundreds of youtube videos on them.
Same as above. Doesn’t take long to do your own research. It isn’t other people’s job to teach you the routes. It’s your job for choosing to be a tank.
A player should be able to leave a key if it is going south, if there are players raging at them, ect. Your time isn’t worth more than someone elses.
5 months, 8 months or even a year into the expansion doesn’t matter if someone is new to the game or is returning. As I’ve said before which you completely ignored, obviously, each group/run It’s different. Each group/run wants a different route or size of pull.
You being pretty snarky dude.
This is why it’s important to try to make friends and play with people consistently. You learn what people want and then go from there. As you grow in confidence as a tank and in what you can handle, you start being able to take randoms requests and work them into your own method of pulling the dungeon.
Long story short… even with people telling you exactly what to do, you’re going to suck at it at first… and you’re going to have people leave your groups… and you’re going to have to keep trying and improving. Especially if you’re playing with pugs. That’s just how it is. Invite random people, expect random results.
I’ve gotten CE 4 times (once pre-nerf when I took it seriously), KSM numerous times, and have plenty of experience in the 18-22 range across loads of seasons while only putting in a relatively minor amount of effort to push. Even I sometimes come across people who leave the key, or rage because I didn’t pull what they wanted, or insert w/e other gripe pugs have.
Invite random people, expect random results. Play with friends and enjoy laughing together even when you fail. Laugh even harder when you fail even harder.
Time into the expansion does matter. The further into the expansion the less patient people will get. There are things that become common knowledge and if you are joining late then it is your job to research it on your own time. Not putting that on someone else who just wants to get a quick run in.
You are the tank, who cares what someone else in the pug wants. You get to pick the route.