Mythic zero dungeons in LFD-tool

It is time to put mythic zero dungeons in the LFD-tool. I think would be great if players could practice on mythic plus tact’s and strats as much as they like while they are getting 236 gear.

Today we have normal and heroic on LFD and frankly people don’t use the heroic mode anymore, the gear isn’t worth the time. Therefore do I think it makes sense to implement mythic zero to LFD, I think it will lead to more players joining m+ community.

This is my opinion on the subject! What do you think?

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They’re in LFG, is it the randomness of which dungeon selection that you’re looking for?

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I want to lower the bar to enter mythic plus community. Many players don’t feel “good” enough to apply for a group since they don’t want to let ppl down. And I want them to be able to spam mythic zero dungeons on their own terms and learn in the pace they feel comfortable with.

It doesn’t makes any sense to have mythic zero in LFG since it don’t give any score or super good gear imo! And also you can only run every mythic zero once week now!

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I had no clue, makes no sense for that a to be a rule imo.

I’m not opposed to them being in LFD. Heroics are so easy they just feel like level 60 normals, and mythic 0s feel like heroics should. M+ keystones being in LFD absolutely not, though.

Agree!

Yes I absolutely agree on all of this. And ofc m+ keystone should never be allowed to enter LFD it would be a disaster! But mythic ZERO in LFD make sense though! :slight_smile:

I don’t disagree, but in the meantime, there is a way to mimic the LFD experience. You could start your own group for M+0 of whichever dungeon (you don’t need a key or anything, just set the difficulty to mythic and go there) and invite the first 3 dps, 1 healer, and 1 tank to sign up (you included).

The drawbacks of the current system is that it’s hard to replace people if they leave in the middle of the run (there are weekly lockouts on these) and it doesn’t give you a teleport to the dungeon as soon as your group fills (keys in premade should do this too imo - summoning is unnecessary time spent).

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M0 lockout should go at the very least. Majorly agree that M0 should be in dungeon finder instead of premade groups as well. M0 is just pointless spam in the premade finder. Let people cut their teeth on group building with their 2 key. M0 have nothing to offer this mode at all. Beyond that, lots of people love and appreciate dungeon finder even if you personally don’t get it. Serving these customers serves everyone.

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I’m going to guess they haven’t done this yet in part because they don’t want you to be able to infinitely-farm mythic dungeon gear without putting at least some effort into it.

A lot of what holds people back is their own anxiety about a timed mode. M0 being on lfd won’t change their perception of what m+ is. That said I don’t think this would really hurt or help anyone so why not :person_shrugging:

M0 are soloable now so if they change the lockout they’ll have to change the loot that drops or make it not upgradeable with valor I’d assume

Not easy solo tho! And why? If you have the rating from doing your grind to 2k+ rio why not be able to upgrade the gear even if you get it from m0? You have earned the right to upgrade it if you would like. :slight_smile:

Haha this argument is literally blizzard staff level. Mythic zero gear gives crap ilvl so the gear don’t give you super power from start :wink:

Furthermore, say you get your BiS gear from m0 LFD, who do get hurt if you start to push the rating up and upgrade it? Non! That’s how a game should work, you lay the ground and then you start to improve the characters power until you “beat” the game.

Absolutely agree!

This is the things that is wrong with the mythic ZERO system imo.

I have played WoW since 2005 and I have pretty decent RIO and run +15-20 keystones with multiple characters each week. So for me it isn’t hard to form a group on any given level.

But I don’t see the point with m0 timegating and to make it harder to join then it has to be. As I said above I think that mythic ZERO should be the foundation for you character and if you want you join a keystone later and push rating to be able to upgrade the gear you should be able to do that!

Another adjustment they could do in regards to M0 and M+ too, bring back fractional enchanting materials. They could add a mechanic where enhancement levels of items increases their disenchant value. A 1/12 item only give 1 Eternal Crystal Fragment. Eternal Crystal Fragment has “Use: combine 10 fragments to create an Eternal Crystal”. Every enhancement level give another fragment. And for non-enchanters, they could adjust the vendor prices so they scale up with each enhancement level. Starts items out much lower than they are now for vendor price, and then have them scale up to quite a bit higher than they are now. Why a piece of crap item from the starter dungeons DE and vendor for the same as a 14/12 max overcharged item out of the vault?

Might as well throw up to Mythic 3 in there. They’re so easy there’s no point for them even to exist.

What kind of practice would you get in a Mythic 0 that you couldn’t get in Heroic? Neither has Affixes to worry about which is the only thing that players would need to experience.

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No, it’s time that people stop being so scared of being social and start grouping with players again.

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Cool then how about you enlighten us how blizzard can fix the toxicity of the community so that those of us with severe social anxiety can actually enjoy the content of this game.

There should be no reason a toon should be getting declined for a +2 unless you literally just hit 60.

Make your own groups and don’t decline anyone.

Blizzard isn’t there to fix your personal problems.

You could have just said you have no actual solutions to the problems of this game. you just want to complain about other people

I’ve already given two solutions in this thread, one was to you personally.

That’s weird because I wasn’t the one complaining, you were complaining about how players shouldn’t be declined from groups. Me telling you how it is and calling a spade a spade isn’t complaining.

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Of course there’s a reason. Multiple players applied and the leader picked others first.

I agree ,get rid of the lockout there is no need for it .