Mythic+ - Who do you run with?

As I’m sure any fan of M+ who mains a warrior is acutely aware, getting into someone else’s group is an uphill battle at best. Once I broke the 1k io mark I started relying almost exclusively on forming my own groups and pushing my own key. This of course requires you to have a good handle on what each of the classes brings and what a group needs.

So I ask you fellow warriors, when building a group what do you aim to bring? What classes/specs do you generally refuse to bring since you usually already fill the ‘low utility’ spot? Favorite tanks/healers, and is it because they’re just generally the best right now or do you find they pair well with your strengths and weaknesses?

This is written from the perspective, and mostly seeks feedback from, dps warriors, but I’m certainly interested in the opinion of any warriors making their own M+ groups.

Monk. Rogue. DH. Balance druid.

This is the comp.

Edit: Can switch out DH for Ele Shaman…I just like Shamans.

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If ele can find a spot that minimizes movement, they pull insane numbers. Ours sat in melee range for all of volcanic and put in work.

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I usually pug m+ as fury because I travel a lot and cant push with my regular guild group. So I basically take whatever I can get.

Tbh it’s part of the fun of totally random pugs, seeing a really good shadow priest or feral demolish a mediocre DH or rogue on meters and mechanics.

The few times I can roll with friends we usually do brewmaster, lock, fury, rdruid and elemental.

Occasionally lock takes his Dh or sham goes enhance, or druid goes boomkin and shaman heals, or I tank and monk heals.

It’s far from meta but it’s fun to swap specs up for poops and giggles.

Agreed. Part of the problem pugging meta comps is a lot of Rogues, DHs and mages are bad. Like really bad. They heard it was really good and rolled one kind of bad.

DH much less so. They seem to be apparently so mindless most get the same results out of them. Most

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Did you change servers or make a new Warrior for illidan?

I usually end up running my higher keys with guildies because they’re the only ones that I can really trust to stick around if things mess up and we can’t make the timer.

Had way too many experiences where I’m running a 13 or higher and either the healer bails because the tank ‘sucks’ or the other way around where the tank bails because the healer ‘sucks’.

Swapped servers to join a guild. Haven’t pugged since. Win or lose, still way more fun than a pug.

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Whoever signs up for my group.

My personal preferences are: monk/shaman healer, BM hunter, DH/Rogue, Ret, Ele/Boomie. I mix and match, but I like to use 2 ranged and 1 melee if possible.

I may be biased cause my alt is a hunter, but they have good utility and are very easy to play. So I go for hunter and go depending on affix. Rogue/monk/DH if melee favorable or mage/elemental for ranged magic. SP can be useful also depending on the dungeon.

I wonder if Unholy will see play in non-MDI keys this season because of the way it’s damage scales with the number of targets and the way reaping works

Never leave home without a resto dr00d since they can brez that one DPS that will inevitably die every boss fight in your pug group.