Mythic Stix Bunkjunker questions

Spent an hour or two watching the streams, a lot of fun, really enjoyed the streams because the fight is so silly and whimsical.

I still don’t understand though some of the stuff, and the strategy sites might be incomplete.

–What makes extra burning trash piles? 2 large piles always appear during the “fire circle around random players” ability (in a random spot, right?).

–When the crabs on top of the trash piles hit 75% and get off their trash pile, do they just become normal tankable mobs?

–Do they just heal through the pylons?

–Are the red lines from the scrapmasters targeting the players? They don’t do anything except show where the ball-rollers have to go, right?

–Where do the hyenas appear at?

–Are discipline priests that overpowered or is it just this fight? Why 2 mistweavers as the other healers?

–Do large trash piles burning eventually go away?

–Do small/large green trash piles contribute to incoming damage? One of the Method streamers said they do, but mythictrap says nothing about it. (And I don’t see a debuff for it.)

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And my personal take–this fight would be super super fun to do with the world’s best players…and absolute torture with a bad guild.