Mythic + rewards at 3000+ rating

Why hasn’t blizzard implemented something like the gladiator mount (50 wins at or above 2400~ rating) for mythic +?

They can take the already existing skin for the 2000~ rating model and change it for the higher rating achievement - gives us players more incentive to push higher up the ladder…

Seems like a low effort thing that could REALLY help with player participation and more incentive for MANY to push past the 2500 io rating / achievement.

Thoughts? I feel like more rewards and giving people more of a reason to climb the io ladder is nothing but a good thing for player participation / pushing new levels of skill :slight_smile:

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Personally i think the m+ reward structure is way better as it means only the people who really want to be the best push since a title is not that deep.

Vs a very exclusive mount that is completely unique encouraging carries and stuff kind of devaluing glad. When i see glad mounts and mythic mounts idk if the person bought it or not.

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I mean, that’s in the game no matter what content style it is. Raids, mythic +, arena, whatever.

Many of us actually play up to those levels without needing carries

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I mean yes but i have no clue when i see someone on a glad mount if they bought it or not. I think title is cool because nobody would actually care enough to buy title so when you see it you know that person actually earned it.

Although tbf i dont think selling carries for title in m+ is even possible considering the way it is designed. Idk.

Glad mounts and 1% mounts are the only ones that make me stop to look at whose riding them.

What’s that? I’m not an English speaker. Can you decipher it for me? What kind of mount are we talking about?

Versus, like, in comparison to, sorry.

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right?!

Mythic + has WAY higher player participation too compared to pvp… a different mount skin for 2.8k or 3k or w/e would be a fantastic addition.

Right now, 2.5k gets trivialized pretty quickly mid / late season.

I don’t think the 3000 RIO is an equal effort target to the gladiator
I had no trouble getting past that mark when I played on RIO

The same thing can be said for any mythic kill, heroic queen kill, 2.5k achievement for mythic +… really anything in game these days. Not a valid argument

That’s true about literally every form of content. If anything I’d say a Mythic raid endboss mount is the most secure because the purchase price is so absurdly high, especially early in the season. The flip side is that it also doesn’t reflect the individual contribution of the player, as it’s arbitrarily awarded.

Carrying someone only goes so far. All the gold in WoW won’t allow me to carry a sufficiently bad DPS to time all keys at +14.

Because it’s already included with the Keystone Master achievements.

I would like another tier set recolor myself… its not NEEDED but it would be nice.

I don’t think that it the game needs to keep pushing for harder and harder to get rewards. It’s ok to look back and say “i got the rewards im good” instead of asking “wheres the next one i can push too”

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Thats why i said m+ probably isnt suitable for carries like glad and mythic mounts are.

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I’ve been asking for this for awhile. There is no difference between someone at 2500 and someone right below the title cutoff.

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Agreed. The gulf in rewards between 2500 and 0.1% title is tragic.

You get a Title and a reskin mount for bragging your nerd powers

My fault! Agreed.

Can’t imagine it would take too much effort to re skin the 2000~ io mount for a better reward. After 2500 there is legit nothing to do.

It would be one thing if 2500 was very difficult to obtain, but its insanely easy with rating and gear inflation later in the season.

Title is the top like .1%, there is no reskin mount or any other rewards beyond 2500~ outside of title. Which is an INSANELY low # of players getting that.

It’s not. Keystone master is a gimme mount achievement, no different than the gimme pvp mount from completing battlegrounds / pvp content.

It’s literally a mount tied to rating.