My approach is strictly data based, this is how it “should” happen logically but ofcourse its not always the case.
For you personally and for most people pugging it is an absolute nightmare especially if you are a pure DPS spec.
I’ve done my fair share of pugging over the years as either tank/healer simply because queing as a dps is an absolute joke. This is the main reason why I don’t pug anymore, I can completely empathize with you.
Last season i had an 11 HoA key with a feral druid, pvp specced arms warrior and a enhance shaman with no legendary. We wiped on every boss and was over time by about 10 minutes. I’ve experienced the pure horror that is LFG in M+ keys more than I want to.
Oh I guarantee if i wasn’t able to piggyback off my mains io getting to 2k and 240+ would be a hellish climb this far into the tier.
My alt is already 240+ with 2k+ io and I pugged a key with Ragnaros people yesterday. If you play a healer/tank climbing is way easier than people make it out to be.
Both for my main and my alt the climb had been easy because I’ve got myself in a position where my entire guild are M+ players, my entire friends list are M+ players. Once you have that many good players at your disposal you can escape the living hell that is pugging.
no doubt. not trying to say it’s easy or quick if you don’t have the option of healing/tanking and also don’t know anybody.
as a pure dps your best bet is probably to make friends who can tank or heal. i’ve healed a bunch of keys i didn’t need for guildies just to save them a wait. it’s the difference between them spending 30 minutes applying to groups solo and the two of us getting an instant invite to basically any key i apply to for us.
i have no issues in big pulls at the start of the run, where everybody have cds they can use to burn the trash faster, depending of said affixes, but since this week is necrotic/sanguine, at some point you need to move and kite wich is a thing that dude did not do
You couldn’t be more right Recalshaman. I have 13 toons with varying “score”. Sadly, the only thing that my less often played toons get is a decline, based upon their “score”. It really saddens me, that i have to run my own key in order to fill a group, and when i do, it is usually filled with people who don’t know their class. Conversely, when i get on my main, i can get quality players in a snap, and invited to every group i try to join. Blizz, you really half baked this one guys.
Additionally, the removal of account-wide KSM ach was a bonehead move. Out of curiosity, let’s say that i level my gear enough and my skill on my main and i get KSM. By the time i have the Ach for it (and can upgrade my gear with VP) i have no need to upgrade the gear i’m wearing anymore. But my 214 alt sure could use the ability to upgrade… and due to your new restricitons, cannot do so. FUNDAMENTALLY this removes the need for a Valor Point system in the first place. How do you guys let this stuff past QA? Please fix it.
Also, you can look me up on raider io all you want, you can’t see my alts because I don’t use it and really don’t want to. Already got a number for overall and a number for specific dungeon, just add a third number for highest on account.
This is a cherry-picked, and out of context, citation bud. If you read the whole paragraph, Chingao doesn’t even mention people’s rating when stating they don’t know their class. We’ve all experienced those players with ratings that aren’t commensurate with their experience–not skill. That’s what rating is supposed to tell you, is it not? That’s what all the proponents of rating and RIO claim; it’s not about skill, it’s about experience. Yet, we’ve all had applicants to groups with high ratings (denoting high experience level) that don’t obey simple etiquette like avoiding affix mechanics. The rating system in both iterations doesn’t work, for player skill OR experience.
I’ve never seen a player with a 2.5k+ rating that wasn’t extremely good at this game.
I’ve seen a couple players with 2.4k ratings (all 20s timed) who weren’t that great but even then A) they still pumped a ton of damage, they just didn’t have good game sense and B) it is an extremely rare occurrence for a player to have a rating like that and not be able to pull their weight.
2k rating means nothing because it is nothing. You could have a 2k rating in 226 gear, you could have 2k rating on the 8th day of this season. No %%%% a player in ilvl 245 with a 2k rating is bad, he almost certainly brute-forced his way.
The system fails on the low-end because you can brute force low keys on certain affix weeks. However, as you scale up you get less and less likely to be able to brute force, and even some of the less-good high IO players still have pretty solid fundamentals, they just lack certain types of game sense or meta knowledge.
1875 is basically just having a pulse. Everyone who takes keys remotely seriously has the addon still, and can see your main, assuming you’ve done your part on the website.
Sentenzah and Average, you guys both realize the point you’re essentially making is that the system, which starts at zero, is meaningless until about the “you’ve completed 15s” range. In other words, you’re conceding that the measurement both systems make is arbitrary and useless.
This is equivalent to having a rating system at your job that is 1-5, where 5 means you’re amazing and crap solid gold bars, and 1 means you’re a flaming bag of steaming dog crap. Except that, your supervisor tells you in your first sit-down that you’ll only get promoted if you get a 5, and to ensure no one gets screwed over by a bad supervisor (and their career gets ruined), EVERYONE gets a 5.
Congratulations, you have an arbitrary and useless rating system. That’s what RIO and M+ rating are.