Mythic Raid DPS Composition?

This is more of a curious question but when it comes to compositions for mythic CN, how many melee and how many ranges do you typically want to bring with you in the current meta?

short answer: all the range, none of the melee
long answer: unholy dk for amz, havoc for chaos brand, WW because it’s broken af and also mystic touch, ret paladin for bursting bubbles in sun king and maaaybe a warrior for battle shout and the raid cd that increases hp (forgot the name). some of these are redundant if you already have a tank of their respective class (i.e. no need for havoc if you have a vdh)

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The 5% magic increase the magic dpsers gain from brand goes toward your dps, don’t @ me.

But dude is right OP.

All right thanks, I will keep this in mind. I suppose my guild raid group has way too many melee DPS then for me to go in on melee, so I def should look into ranged.