Mythic Plus

Mythic plus is a game mode that I greatly enjoy, it’s enjoyable because it does not require the hard and fast time commitment of raiding. All it generally requires is a free half hour whenever is convenient for you. However, Mythic plus has been maligned by raiders who resent doing it and by more casual players who feel it’s to hard to break in to. I wanted to give my thoughts on mythic plus as a player that has played it since its inception.

-Seasonal Affixes

Seasonal Affixes provided a novelty to dungeons that allowed them to be recyclable. A good seasonal affix fundamentally changes the way you run or rather path that dungeon. We can see this in seasonal affixes such as Awakened or to a lesser extent Shrouded. While there may be some who will rebuke the idea of the necessity of seasonal affixes since older dungeons are rotated in, I would remind them that there are many of us that ran those dungeons in a plain state and in some cases ran them with a seasonal affix.

-Lessons from Legion

Anyone that played Legion mythic plus would rightfully have many grievances, the repeating dialogue of the last boss of Black Rook Hold is just one example. However; that xpac had a hidden gem that almost no one talks about, the ability to swap out gear in a key. Because of this squishy classes had a path to push higher keys, and although key pushing was fringe at the time, it has grown into its own esport at this point. The ability to swap gear in a key needs to be brought back, if a certain class has a hard time staying alive to rot damage at higher keys they should be able to swap out gear to survive mechanics.

  • Afixes

Let’s be real, most affixes have historically been either the healer or tanks responsibility. The one time DPS got a seasonal affix that required them to do something we lost seasonal affixes because of their inability to do it. I would argue that a better method is to allow the players to choose their affixes and have that choice reflected in IO score. Why should a group with limited dispels be punished for that? Allow people to choose what affixes they bring into a key. Allow the ability to increase IO score through dealing with more and/or harder affixes.

I like the idea but worry it would become a point of contention in a pug setting or even in organized groups. It’s possible that the leader would want specific affixes but anyone who joins would have to agree or make a case for other affixes. I’m also not sure how exactly it would be reflected in IO score, it seems like the difficulty → popularity of the affixes would be the basis for their score bonus but that seems like circular reasoning because the popularity of the affixes would also depend on the score bonus. If you set a bonus beforehand, almost every push key would have the optimal difficulty-bonus balance.

I’m not sure how it would be implemented, but I’m interested in it. I also think that the option to run no affix keys on live servers would become a very popular subgame for the M+ community.

How do you stop a group from choosing the easiest affixes each time?

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You think tanks and healers are doing encrypted? lol.

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From my own experience tanks are responsible for routing and thus would be determining what you kill for encrypted.

dps kill the wrong targets all the time.

You don’t

You don’t. But what are the easiest affixes for each group? It would likely depend on the compesition of that group. What affixes they choose to add is up to them. A good example would be masks for visions of N’zoth.

From current combinations? Fort Raging Volcanic

If we can choose any combo, probably Fort Entangling Volcanic

I would be more inclined to even try M+ if it were not for affixes!

It really is whats stopping me. I LOVED M+ in Legion!

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Hence why I pointed out that dps cost us seasonal affixes by their inability to clear their thundering debuff. Still, in an organized group the tank would generally dictate what should die depending on what the route dictates. Whether that be invis, damage buff or dr.

Legion Mythic+ had affixes lol.

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You do realize that legion had far harder affixes than what you’re dealing with now correct? It wasn’t just that tyran and fort were harder, you had skittish, unnerfed explosive and sanguine.

The reason usually being is that some of them don’t like that part of their best in slot gear comes from content they don’t like or want to do, which is the same complaint some Mythic Keystone Dungeon enthusiasts have about raiding.

Well i sure as heck do not remember them. I had friends that ran with me, and after Legion, they all decided not to do m+ anymore, so it had to be something they added.

Have not done any M+ since Legion ended.

That’s the point. If the leader can choose the affixes then it allows wiggle room for bringing classes that do not have counters for specific affixes. For instance if you can not find a priest for mass dispel you could simply not choose bursting. Or if you have two priests, perhaps you would choose it.

Well, I can’t comment on that but yeah, Legion had affixes and just like the other dude said, they were harder than what we have now.

Mythic+ this season is so heavily nerfed that I’m pretty sure you can clear some of these keys with your monitor turned off lol.

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Cant, because they all have not logged on since mid BFA.

So theres that.

I refuse to pug, and i am ok with that.

Right. And I feel the same way towards raiding. I would prefer not to raid, but I have to for weapons and trinkets often times. I don’t mind clearing the raid on heroic once for aotc, but beyond that, I don’t want to go back. By the same mentality that you don’t want to do the content I enjoy, I also don’t want to do the content you enjoy.

I never said whether or not I liked doing either content, but I’ll go ahead here for you: I like both raids and dungeons.

Yea but no group is going to take sanguine, for instance. Or afflicted, for that matter. We only play those because we don’t get to choose the rotation ourselves.

And this is precisely why they don’t let us choose our affixes; groups would always go for the easier combinations.