So, a thought has dawned on me that Mythic+ is missing major key elements to help improve the experience for players in the mid to high teir range. Arguably, Mythic+ rewards are currently set into 2 sets of player skill ranges. low - mid end feature which rewards players with gear which is currently between the mythic key 2 - 15 range and a very high end feature which is the mythic plus invitational but currently lacks any mid to high reward system. which in return has players doing their weekly 15 and not pushing higher keys due to lack of incentive.
My request is a simple concept treat mythic plus like you would arena and add titles and mounts for the top X% of players giving players a reason to want to push higher keys when loot is no longer relevent. This creates a reason for players to continually push keys and longevity for pve content.
I believe you were looking for the retail forums. This is classic, you can edit your post and switch which forum it was posted to.
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Mythic+ would be great, if there wasn’t a timer attached.
Then what you’re describing is just a harder version of a heroic dungeon.
Mythic+ is trash.
I know this belongs in retails boards but
I disagree to a small degree. I think there should be something for M+ that’s a cosmetic reward for achievement, but I’d prefer not to see it only fall to a top%. Arenas and mythic raids already are choking with “metas” and while M+ falls into this as well, one of the nice aspects is that every character is viable in that +10-15 range. I liked how legion did it in that if you did a +15 in time for every dungeon you got a cosmetic reward. Same with the CMs from MoP and WoD. I feel setting some challenging goals are better than telling 99% of the playerbase that they aren’t worthy
And to those that ask “why even push keys higher?” Dare I even say it? Maybe for…fun?
Yeah, heroic dungeons that you can scale up to the level of challenge you are wanting. Without the timer, it would be good, challenging content, like the Mage Tower. With the timer, it is speed run trash, and should die.