I feel like it is challenging to balance the game between raiding & M+.
Mythic+ is extremely popular.
Just like we have pvp talents that make specs much more viable at pvp. How about we have another tab with Keystone talents or a skill tree that can get unlocked with rating or something similar.
Just throwing it up at the chalk board but I think it could be easy to design and implement.
They could be utility, AOE, general, or defensive as examples or work similar to last seasons affix but only work in M+.
Thoughts? I cannot really see a downside here but see lots of upside.
Pve doesn’t need anything other than regular pve talents. People who raid would be annoyed that they are stuck with extra things they can’t use in raids when they’re “forced” to do their weekly mythic+ Chores because blizz refuses to give them equivalent loot when they extend to work on progression. If you’ve read the forums people have already weighed in on this.
No we very much can read. We just don’t agree. And as you don’t care about raiding we don’t care about mythic+ players wanting to feel special at the expense of the game being consistent and making sense. Such is life.
I have in the past. You can check raider io and see that. I’ve done some basic raiding and some +10s this expansion. But yeah armory shame as if that makes your opinions any more valuable
This is all Blizzard has to do. It’s not by creation false progression to entice a sense of progression beyond level cap it will get any better. You should know this if you are a serious player, already.
Instead trying of bickering others based on whom they post and when. Doesn’t make someone inexperienced or stupid. That just makes you looking like a turd.