Exactly, people just reply without doing any thinking process…my original post asked for the reward be moved to Heroic because Mythic has another set of rules, then we’ve people talking about Gladiator / M+ that has the same structure not matter your rating or this being a reward for doing nothing.
Maybe those players should ask for Raiding to be revamp into a single consistent structure, if Mythic is 20 man then do all difficulties 20 Man, that only the bosses mechanics change, if 20 man is too much for Normal/Hero then there’s a problem with the playerbase participating in raiding and its better to do a lower number for all difficulties. It’s almost impossible to fix now, but I wish we’ve a consistent raiding scene.
While we’re at it, can we make all those achievement mounts completed by 2% or so of the player base a low drop chance from every achievement earned?
It’s kind of absurd that they’re the only ones who can get those. Feels like catering to a very small portion of the player base. Please look into this as well, thank you!
Youre assuming everyone is already doing it.
In the example i gave it was specifically about people who do not do it.
It would be an incentive to start a new activity that they werent doing before.
This is moving in the right direction, thanks. Only further adjustment I’d strongly suggest is a sliding scale based on which raid difficulty. i.e. Heroic = 10% chance, Normal = 5%, LFR = 1%. Low enough such that selling Heroic/Normal runs for it isn’t really feasible, but high enough such that the chance to acquire better reflects the effort people put in.
Also, what does “very low chance” mean to Blizzard? Are we talking Invincible? Clarity would be nice.
Probably assuming drop rates arent complete garbage. And even then.
I mean people do run old raids for super low drop chance mounts. Why not current?
And in the example i gave higher up, putting an artefact skin on doing random battlegrounds got me to participate in that.
Ive not done it since. Ive not been given reason to.
Please re-read my original reply, Mythic raiders get gear, famed slayer titles, transmog, guaranteed mounts, etc. If that is not enough motivation for you, perhaps mythic raiding isn’t your cup of tea.
Nobody cares about titles unless it’s PvP, and the other things you mentioned can be acquired after the raid becomes obsolete. So essentially it’s the “thrill of doing the content” argument
Famed slayer = glad. People love to make the comparison between mythic players & gladiators because they get their cool mounts, but famed slayer is the % of the population who mythic raid who are actually in the deserving prestige bracket. If they were to make a mount for the HoF raiders I would be cool with that, but shoddy Mythic raiders complain that they don’t get their ‘exclusive’ mount, when they’re clearing the raid when it’s been nerfed to the ground.
Killing the last mythic raid boss one week before the next season doesn’t entitle you to anything cooler than the rest of the heroic raiding base.
That stretch is so crazy even Mr Fantastic would be impressed. You say nerfed to the ground? Is that why the completion percentage on Mythic raids always been low? You can’t be so dense to think that a nerfed version of later Mythic boss encounters, especially the last one, is less difficult than Heroic bosses.
I never said that nerfed M bosses are easier than the Heroic ones lol, obviously they aren’t.
What I’m saying is that the inherent rewards for M raiding should be enough for mythic raiders, and that it shouldn’t take AWAY from the remaining 98% members of the raiding community.
Players who clear the raid right before another season believe themselves to be in the same tier as HoF players, that’s the dissonance I’m trying to address here. Let all players have cool stuff.
“End of the expansion”? Not, “end of the patch/season”? This isn’t some AOTC thing?
I foresee a robust market for carry groups late NEXT patch when the toons are even more geared and able to farm the Mythic raids. And I assume these things are tradable, at least within the group.
Players do have access to cool things. They just have to put in the time and effort to get it. As for the dragon skin thing it’s be one thing if they came out and stated that it would disappear once the next tier releases. But it’s another when players are so impatient and quick to tear things down like Mythic Raiders getting their own dragon riding skin because they can’t handle 1 tier where they have something they don’t
This showcases that if Blizzard gives Mythic Raiders anything, the players will cry foul and that they cater to the 1% when that hasn’t been the case for 3 expansions now