Mythic+ Needs Tuning For Players

Some classes like melee lack “MASS DISPEL” for example so warriors are kinda rough this week for gearing wise. Even for raiding too i got decline for heroic raid teams because i am a warrior. People are focusing more on Demon hunters since legion so that ruined warriors i think as a melee class.

Well, you don’t need mass dispel (which actually doesn’t work against afflicted anyway). As for melee, WW, feral druids and ret pallies can help dispel. So can their tank counterparts. Really only need one other person in the group besides the healer than can help with those.

I like free buffs to healers sure go ahead! <3

Why would we? Unless you’re a guildie or friend.

This feels like you’re projecting here.

Again I refer too why should we? Aside from 1 or 2 peices our bis is located in mythic raid.

All in all healing is in a good space right now amd giving buffs to healing would do nothing. The things that kill you are pass/fail mechanics that no amount of healing would save. Pure hps is not an issue.

Ahhh no. Lets not forget warrior still has bshout but also comes with rally the single best defensive major cd in game. Upon closer inspection it would appear your lack of experience in raid and the little experience you do have shows horrible logs in rotation, mechanics avoidance, defensives used and positioning in logs would be the reason you get declined.

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This is so far out of left field it makes it seem like you do.

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Afflicted and raging are both DOGWATER affixes that need to be removed. Raging can go back to the damage amp version. I personally think all affixes should be deleted but I know that many wrong people disagree with me. Afflicted however is beyond bad. Sorry tank I can’t dispell your 20 spider stack of increased damage, I had to deal with the rng spawn timing of afflicted halfway down this spiral staircase. DOGWATER

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I agree really well on this.

Learn to play issues don’t require tuning.

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Telling everyone who provides feedback or asks for tuning to “just get good” is the most boring, useless, waste of time for everyone. Just save it buddy, you’re not adding anything to the world here. Address the specific issues or stuff it.

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The is a literal push week. There just seems to be a really loud couple players who somehow cannot deal with the affixes this week. You don’t need buffs, you need to learn to deal with these basic affixes and dungeon mechanics.

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omg it’s like talking to a brick wall. I’m not talking about difficulty. I’m saying any affix that interferes with your ability to play the dungeon as intended is flawed. Wasting dispels on afflicted sucks. Not being able to cc unless you’re group has a dragon for aoe soothe sucks. Wasting CC or kicks on incorporeal when the pack is casting 8 spells at once sucks. It’s not like pressing my buttons is hard. It’s that now I can’t dispel the dps dying. It’s the cringe overlaps. It’s afflicted or incorporeal spawning outside the room around the corner down the hall and the cast going off. It’s NOT FUN. Stop accepting bad affixes because it’s not as bad as bolstering.

I don’t think affixes are meant to be fun. they’re meant to add challenge to the dungeons.

I agree with the jankiness of the spawning. they shouldn’t be able to spawn IN other mobs or around corners (though in those cases you can simply LOS them).

idk. Afflicted doesn’t bother me. I’ll take it over any one of the affixes they’ve done away with in the past. That said, I also don’t care if they get rid of it so meh.

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Video games are, in fact, supposed to be fun. I think cringe affixes are a bad way to change up dungeons week to week. Feel free to have a different opinion.

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Your tank and dps should be helping, if they have dispels. If I was pug healing, I wouldn’t join a group without a bare minimum of one other dispel and would make it crystal clear before the key starts what the expectations are for dispels (I will always prioritize bad DoTs over the afflicted, but folks need to be using defensive CDs, too).

They can be LoS’d.

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To be fair here everyone in the group not just one person needs to work together not target one person. If you are higher item level you are supposed to be doing more than the lower dps or hps in dungeons or raids. Most people decide to take higher item levels because they fear a challenge for 21s with lowest item level being 473 and anything above. You don’t need just 480s doing 21 keys anyone can if they meet the requirement and who knows the dungeon mechanics. As for the topic i wrote i made it because it seems “HEALERS” in general claim to be okay in them but in reality they barely heal players at least what i experienced in mythic+ with randoms. I would be forced to use 5 minute cooldown potions and other healing buffs 80% of the time during the fight including the bloodthirst that helps warriors heal as well. Unless i am crazy healers has been pretty bad in higher keys this week at healing. (The main concern is why trust BIS from wowhead when sometimes their talents are wrong? because i would rather have 30% more whirlwind damage than taking stormbolt in certain situations.)

As a healer I’d take grievous or explosive back in a heartbeat over afflicted and those both were terrible. I think afflicted is a poor design.

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This is the only issue that isn’t a skill issue or group issue related to this affix. I’ll agree with you on this.

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It’s when they spawn in a boss’s hit box that makes me cuss. Had one do this on Iridikron, like wtf…

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ok to be honest, now it sounds like you just blame healers when dps dont hit defensives or use potions for huge damage spikes. There’s no healer in the world good enough to save players who dont use personals at high enough key levels.

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Kinda hard to do anything when potions have 5 minute per use to keep using them.