Mythic + Needs Help

To Start this off i dont know if its due to the Nerf to the amount of loot in Mythic + or not but something has to be done about this Leaver meta that has started to appear. 8/10 Times someone will leave the group if we aren’t gonna +1 a key either a more severe punishment needs to be in place or something this is getting out of hand

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yea, the loot drop chance means it’s almost literally not worth your time to finish a key that isn’t going to be timed, since you only have a 1/5 chance of getting loot.

I don’t leave keys, but I understand why people would.

I disagree with the loot drop reduction across the board (in booth raid and m+)

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Basically this. Keep in mind if its your key you want to push, but your pugs only care about getting that loot and io. Its not worth for them to stick around. and Blizz won’t punish leavers because M+ is for organized groups

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This was predictable behavior when loot become so unlikely, and as said by others this won’t get a leaver mechanic because it isn’t LFD, so expect this to become the norm for M+.

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I been advocating for this for a long time. Its a question of goal alignment, right now getting multiple failed keys (competing but not timing) looks bad.

Ion doesnt care he runs in a hardcore guild which is what wow is balanced/designed around.

Personally I want “timing”, to be a bonus (more loot) and “completing” to be the main focus and how you advance keys… like how raiding is.

Then again… M+ exists purely for the esport aspect.

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1 in 5 chance is still a chance at loot however small it might be. No 1 persons time is more valuable in the group than the others so for someone to leave and screw everyone else over is completely wrong and should be punished.if they want to implement a vote option to end the dungeon fine otherwise this needs to be addressed.

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none of the people who are so eager to see others punished have been able to come up with a punishment system that wouldn’t unfairly punish people who don’t deserve it.

And: run with friends.

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See the problem is you are adding conditions that no one agreed to. My time is more important your life to me. I am not going to sacrifice anything of mine to make you happier or your life better. So if i deem the key worth leaving, because irl stuff, or because the group is garbage and will be here for hours, I’ll leave. More importantly no one promises to stay and finish every key in normal pugs

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No one has to agree to it, it just needs to be implemented by Blizzard. Your selfish stance isn’t surprising, but you’re referring to your time being more valuable than four other people, it isn’t. You don’t just ruin one person’s experience, you ruin a groups experience.

This is why there needs to be punishment for leaving an M+, and add a voting system to end the M+ as well, a majority, 3/5. People have been rage quitting M+ since BfA but its more prevalent now because of how badly the system was changed.

You didn’t seem to read my message last time so let me type again. I view my fun more important than the lives of strangers. Therefore I will happily ruin the fun of an infinite amount of people if it serves my goals. Yes thats selfish. No i dont care. If Blizz changes the game policy then things will change. as it is i rarely have to leave groups. I normally vet my few pugs better than that.

I mean I don’t M+ anymore specifically due to the loot changes, but adding a voting system definitely isn’t the option. I agree someone who leaves frequently needs some form of punishment but voting definitely isn’t the answer.

Systems like this get abused WAY too much. Have a group of 3 and feel like reporting someone because they died a couple times in mechanics even though they tried their hardest? Yeah np, those 3 people just report.

Look at classic wow’s auto report system, people just trying to advertise their enchanting in trade chat getting spam reported by mafia’s of players to get them chat banned. This happened during AQ as well, when people were farming bugs, had waves of people spam reporting if people didn’t leave specific farming zones in silithus.
Lots of people received temp bans that had to be appealed because of these crappy automated systems.

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And if we had BFA loot drops , people would be willing to stay in groups ? For what , a week until the only thing they need is IO score , then we’re back exactly where we are …

If anything people tend to leave less now since you need to complete few runs to get more options …

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You’ve hit the nail on the head. Obviously it would be better for the pug scene if people only abandon keys as a group. But there is no way to actually make the people happy who feel like they are carrying dead weight without giving the dead weight a chance to abuse others. If you let it be a vote system 3 man premades can ruin the experience for others as you said. if you base the leaving off needing to kill one boss without getting a penalty a team will barely scrape past first boss and then the good ones will leave.

Refers to one person, when its a group that’s affected.

Ya no doubt, nothing wrong with that. But there still need to be consequences because you’re still wasting peoples time.

I read your initial post just fine, “ruining the fun of an infinite amount of people as long as it serves your goals” is quite indicative to the person you are, which is no surprise in this day and age. But as long as people aren’t being held accountable for being garbage human beings, these sorts of actions will continue.

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I’d argue the person more at fault is the one playing poorly, wasting 4 other people’s time.

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The report would be there to end the M+, this would go alongside the implementation of a punishment system. The vote would be there so you don’t get punished for leaving. It would effectively end the M+ and you would either start over or just try something else.

You call it garbage, I call it logical. I don’t do mythic + to progress on dungeon bosses. I do it to kill bosses quickly and have fun. But yes if Blizzard doesn’t punish my best choice decision until its no longer my best choice I’ll keep doing it.

Yeah i agree with this. If we die to a boss and I tell you what mechanic you did wrong and we wipe twice more because you cant follow directions, I aint staying. Thats a waste of my night. Generally people know they aren’t ready and try anyway, the problem is these are also the people who will abuse any punishment system created

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Honestly I don’t understand why the key gets destroyed if you fail the run.

Just another anti fun mechanic put in place by Blizzard lmao. If you fail the run you should just be able to try again with the same key.

Pretty sure they changed that awhile ago, it just gets demoted a level now.

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