So is blizzard gonna fix this or is it always just gonna be druid/Hpal/Spriest/Mage for high keys?
As another poster pointed out (cant remember who, reading in bed last night)
Pre Exodia 10.1.1
Highest key done: 28
Post Exodia 10.1.5
Highest key done: 30
Its a 2 key difference between what the meta can reach vs a non meta comp.
Anything outside that range (28-30) can and has been done by non-meta groups and classes and can 100% be done again.
Its players preceptions and thinking that its meta or bust. Nothing Blizzard can do, they cant force us to play differnt classes and no matter what happens, player will just copy what the top of the ladder is doing even when its not needed.
canāt really do anything about it this season tbhā¦even if they implement buffs/nerfs, the title and other milestones (high ranking within your spec/role) will be unreachable.
i think you can make a point that player behavior is responsible for this restrictive seasonā¦but developers should understand their playerbase, and make considerations before implementing big changes to the gameā¦so iām gonna say itās their fault
anyway, balance can be done via testing/QA/feedbackā¦but this isnāt DF Season1 anymoreā¦theyāll apologize and promise to ācommunicate betterā in 11.0
![]()
I wouldnāt expect any huge change before the next season. At this point most have already achieved their ksm/ksh and portals if they wanted them. No reason for running more than 17s for gear. Any class can run 20s and under. Plenty more balance time before then.
How did you not mention Augmentation? Nevermind, I donāt want to know. Its too early on a Friday for this.
This ācopy the leaderboardā approach seems pretty prevalent. I had a friend that lead a guild I raided with occasionally. When I started running M+ with him in SL, he wanted comps for +12 to +15 keys that matched the top of the ladder ābecause those are obviously best.ā He also wanted to run MDI strats ābecause those are obviously best too!ā I had to explain to him that MDI is not live and what works for people at +23 probably doesnāt work for less-geared different comps at +15. Pulling all the trash into a boss on a bolstering week was not an MDI strat and he just didnāt get it: āI watched the MDI videos, thatās what they were doing.ā ![]()
You can choose to play nonmeta sure. You can also choose to eat your lunch today with no hands. It can be done no problem. However, thereās also tools available to make eating your lunch today a little easier.
Having an aug + pi/mass dispel in your group will make that big of a difference.
imgurDOTio/zDpRqZX?r
Paste above into browser and Change DOT to . ā¦and we have significant context to the post.
M+ needs fixing ASAP.
Run your key, and invite whichever classes you want. Change the meta by yourself.
Problem solved
While I agree with you that it can be done by anyone, there is a nugget of truth to mastering a āgood compā pays a bit more than mastering any random comp mix.
Last season maybe because I hate myself I mained āthe worst tankā. Aka BEAR (think pre-10.0.7 before thorns of iron).
Even using a complete meme build
(No tier because it would be another 4 weeks for catalyst to come out at the time) and a snowball embellishment set I pushed 15s. My friend who was a bit of a warrior king pushed into the 20s at the same gear level, albeit using very meta gear, tier and build (he did raid, we did not).
I was proud of how far I had gone but right at the start, you could see where the issues occur. Tyrannical elemental of Nokhud on +17 you basically have to down him in 3 defensive sets else youāre screwed (Barkskin + Surv one, Surv + trink another, healer external third + barkskin). At that time only 7 Druids had done Nokhud at 20, rest of the dungeons at 22. Rank 8th had it done at +18.
My friend warrior on prot easy tanked the elemental boss, spell reflect ftw.
Could I have gone further with tier, awaited the rework and higher item level?
. Could our overall comp been better? Absolutely
I wasnāt willing to but I saw practically where it could benefit
The type of damage changes the META. Druids suck at magic damage. If next season has a lot of it, we will once again be bottom tier. So, learn a bit about class strengths and weaknesses before commenting about what you may think is a problem.
Next expack might be a different pool of meta classes
top keys also use significantly more versatility than you need in a 15, if they try to mimic gear too, they shoot themselves in the foot.
You held onto this meme until someone said it huh
itās funny how bears went from swinging between absolute garbage, and the red-headed stepchild of wow that no one actually likes but people will tolerate to
ZoMG MetA GoD
and now people are screaming for nerfs.
Imo they should focus on spot healing and augment before they do anything else. Maybe take fire down another 2-3% if anything.
Shadow can be nerfed by like, not having half their dungeons basically require MD and tune tyrannical bosses normally so that you donāt want hybrid healing, then nerf hybrid healing more. Or they need to add a lot of group healing mechanics to hunters/warriors/monks etc. WW and BM seem to offer next to nothing for hybrid healing as a hybrid class and thatās kind of nuts.
Every comp until they make some significant changes will be:
- Hybrid group healing tank that isnāt paper towel
- Best spot healer
- hybrid dps
- augment
- top dps
They have fundamental issues to address, not just nerfing specs. I hope more people start to realize this.
there are dozens of you drones that parrot the same advice that have never seriously pushed keys. didnāt have to hold onto this meme very long.
Oh, I do high keys as well and I donāt see any issue.