Mythic keystone dungeons no timer?

This line was in the announcement today and it doesn’t make sense to me.

One of the most notable changes players can look forward to is the removal of the timer for Mythic Keystone dungeons for what are currently 0 and 10.

  1. What does “0 and 10” mean?
  2. Mythic 0 isn’t a keystone dungeon (no keystone) and never had a timer. So how is that a notable change if it’s just talking about M0?

Can someone explain this to sentence to me?

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M0 baseline difficulty and item lvl is the equivalent of S03 M10. So the difficulty, ilvl jump and other factors of what existed from 0-10 are now baseline on Mythic zero. M+2 = S03 M11 and so forth.

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But… M0 never had a timer… so how is that a “notable change?”

See my confusion? It’s a very weird statement to make.

Difficulty aside, nothing changes. M0 still has no timer, actual keys from 2 on up all have timers.

It’s just a weird thing to put in the notes, ya know?

I’m pretty positive that was written by AI, they did an entire rewrite and huge explanatory post after on another place.

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LOL that wouldn’t surprise me. Thanks. :dracthyr_heart:

It was probably just a typo. 1-10

Yea but i dont know if many people just wanna jump into 10s without knowing mechs

:man_facepalming:

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I think the inclusion of “0” is a mistake, when you look at the graphic for the difficulty compression they previously provided in mid-March. Clearly the before and after for M0 is NOT timed in that image. However, it’s clustered in difficulty with timed keys, with the intent that a non-timed M0 will be on par with the difficulty for a +2 key, but M0 will not be “irrelevant” after a few weeks… the difficulty being matched to S3 for a +10 key.

Because it’s the combined mythic difficulties of 0-10.

Sounds like a typo it’s supposed to be 0 to 10 not 0 and 10.

0s aren’t technically a keystone it’s just where 0 starts off with m+ in this season I think.

I’m not 100% sure but we’ll find out once season 4 starts.