Mythic Dungeons are Absurdly Overtuned

Whose idea was it to do this? Enemies hit stupidly hard and both normal enemies and bosses have new mechanics that aren’t even fun or fair. They’re just aggravating.

There was no reason to make this change to the system as mythic+ was FINE the way it was when lesser-geared people could push low level keystones and slowly ramp up the difficulty over time as they get more gear from the lower keys.

All this change did was cut out a chunk of players with less gear or skill by cranking up numbers into outer space. Players that are even remotely geared should not be getting two-shot by auto attacks or dots. That is just ridiculous.

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Do you mean heroic dungeons?

I’m inclined to agree with that actually, if you are appropriately geared for a M0 I don’t believe you are getting 2-shot by dots.

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Post on your main and we can give you feedback.

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Completely agree. This is unplayable as it is now. Nerf please.

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People said the same thing in season 1… and it was vastly exaggerated

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Season 1 was hot garbage because it was way over-tuned and not fun at all. I think its still to early to tell on season 2, but it certainly seems like they didn’t learn from their mistakes on season 1. It feels way over-tuned too right now.

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They are not overtuned. Maybe do the mechanics or understand that we are 39+ ilvls below max.

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A lot of those problems will be smoothed over once you’re in full s2 gear and have 10mil+ hp