Fixed 8 dungeon pool rotation with rehashed old content put in. Very boring.
Turbo-boost renders the sense of progression vs effort gone when 2 months later someone can get gear and have the high score you worked for in 1/4 the time and less effort.
Tank/ Healer damage totally out of whack with trinity: Tanks doing DPS level damage, set bonuses are literally just dps increases, healers doing zero damage and left out of the “dps meter game”
Seasonal rewards lack value because they are so easy to get, become forgettable.
They should have left Heroics alone and made this a challenge mode only for titles and mounts. Everyday, 20 new “Something’s wrong with M+” threads. Yeah, it’s called M+
I mean tbf I wouldn’t exactly put stock into what GD says most of the time here. If Delves and M+ weren’t a thing you can bet raids would be the next thing to complain about.
I pay very little attention to the griping and attempted PvP that happens here. If people were happy, and good at the game, this place would be a ghost town
I find that often times the people who complain the loudest don’t even do the content. Tanks need to do dps tho, so I don’t agree at all with #3. Healers are not brought to any key for their damage output either so I’m confused. The other complaints…are interesting.
who?? sources please? Seriously, never heard of ANYONE wanting recycled dungeons. One per season is fine, but more than one? no…just do new stuff please.
M+ should be deleted because raids are more meaningful. But solo content should still exist. because solo content is more meaningful than 5 man content?
But solo content should give better rewards than 5 man content.
You used it as an example. TWW and Midnight are designed specifically for Solo players, the same way 40M raids were designed back then, and how 5M content is designed now. If 5 people can’t come together and beat a clock without dying, maybe they should swap to solo content for the exact same gear.