My blood DK friend and I have been doing it these past few weeks, as well as some of mythic Shadowlands.
Uldir, nothing to note here. 2nd last boss mind control orbs are irritating but my friend just kept gripping me out of them. Ghuun is technically 2 mannable since the debuff that prevents you from interacting with the orbs now seems to only happen if you fumble and break the orb, but since you need to dunk 6 orbs per phase, the adds get wildly out of control. We could only dunk 3 before being overwhelmed by add damage.
Dazaralor, not much to note until Gold Golem. Just take a corridor each and try to kill them at the same time, then kill boss. If it absorbs 1 golem its still doable but its going to be a lot longer of a fight with a lot more damage.
Council is doable, keep the 2 active bosses seperated, and note that a pet class is practically mandatory for Akunda.
Rastakhan has a mind control totem that will reset the fight. I don’t actually know how we handled that. I think my friend used AMS and killed the totem? Besides that, keep Rastakhan and Bwondi seperate.
Jaina is an interesting one. Again, a pet class is practically mandatory. Stay stacked up and use any ground targeted AoE or pet to break the ice blocks as soon as you’re frozen. If everyone is frozen for 2 seconds you all instantly die. Frozen can be AMSed.
Crucible is nasty. First boss needs a dispel and maybe a brez. Imp dispel works. One magic buff will reduce your max HP by 10% per stack up to 9 stacks, you will be one shot by stuff of you dont dodge them at 9 stacks. Tank will get a stacking 10% stat reduction that can’t be dispelled. It will eventually kill.
2nd boss is basically tank n spank. You don’t even need the relics. You can kite boss away from eternal adds to prevent the massive damage reduction buff the boss gets.
Eternal Palace, the jellyfish needs to be burned down ASAP, 10 stacks of the tank debuff is die. Can push phase 2, then let debuff drop before interrupting.
Council needs to be kept seperate, and be forewarned that without healing, Deferred Sentence will kill you if you don’t kill the boss first.
Azshara is a pita. Burn her ASAP, but be wary of Beckon. Don’t even bother trying to repair the seals.
Nyalotha time, not much to say until dragon boss. When you enter the final phase, stay stacked and burn hard
Raden is painful. Burn him hard and fast.
Carapace phase 1 make sure you kill the tentacles before phasing. Phase 2, wait for the pustules on the wall to get shielded before killing them so you can get a sanity restoration orb. Play right and you’ll enter phase 3 at 100% sanity. In phase 3? Just burn fast and hard before you go insane.
Nzoth seems just impossible to 2 man. Sanity is a huge issue. If you wanna try him, remember that you need thd legendary cape equipped or you get instantly mind controlled.
Hope that helps