I honestly think Mythic Debuff Devour really highlights how much Warlock are kinda struggling rn with age. Your only answer to remove this Debuff at keys higher then 4 or 5 is Singe Magic, but having your Imp out means I can’t Interrupt anything, especially in a dungeon like Necro Wake or Stone vault this feels awful, and it’s not like I’m doing insane amounts of cleave to justify this.
If you would like anything done about this you will need to frame it in such a way to show how it negatively affects melee players enjoyment of the game, and how fixing it will make the game more enjoyable for your average melee class.
If you are just pointing out the obvious ridiculousness in this and how it makes playing a warlock tedious, it will not be changed. If anything we’ll be restricted from using Felhunter in M+.
The only answer to this would be class tree talents that allow us to choose our other pets commands.
To humor this,
If I have my fel hunter out to interrupt spells like fears and such, I can’t cleanse my Debuff which means that melee lose out on the potential crit% I could be contributing to them, and if I can’t Interrupt the spells cause I have my Imp out, then the melee get feared and die or lose out on DPS.
Better?
A Grimoire: Felguard, but for each of the base pets as a single talent in the class tree. Give it a reasonable but shared cd, maybe 45 to 60 secs. Letting the pets attack after using their Command Demon spell is optional.
remove interupt from pets and just make it baseline. felhunter has purge which is already useful. now you can choose whether u want purge or another magic dispel. dunno what the other pets do but maybe make them useful as well so warlocks become an interesting choice to bring to groups.