My wish list for arms changes for shadowlands

So I want to love arms, I really do. But it just feels slow.
So I’m gonna break down a few things into sections below:
I do support anyone who likes the old play-style so this whole post is based on making an alternative play-style in the talent tree. Not to just remove things. This is what I would like to see that alternative play-style be:

Abilities and Talents: MY NUMBER 1
#1 Make slam free as a filler so I’m not waiting on autos, or make it a 2 charge rage generator. It could also be a small rage generator with no charges, but I get that might make your rage generation too much.

#2 Change or remove skull spliter is so boring and tedious. How I would do this? Make it replace something that is a spender and make it a spamable builder so you can have the OPTION (losing some damage by losing a spender) to have the ability to attack more often. You could also have it replace slam having lower rage gen, this basically fixes both my #1 and #2. Or giving a talent option like this. Just implement it into the talent tree without taking away from the current class for example double leap since it’s a legendary now, All I want is to have the choice to have a slightly faster play-style alternative. I would personally take it out of the take talents and make it just a spec ability in it’s current state.
For #1 and #2 apply one of these ideas. They all achieve the same end goal.

#3 The lack of a built in stun feels terrible in pvp, just make storm bolt baseline or give us another ability to stun (baseline).

#4 (The reply to those who say you’re not going to be rage starved or its not supposed to be a fast or medium paced spec)
Well why can’t we both have a play-style we like? That’s the whole point to the talent tree, to make more play-styles or cover a weakness within a spec.

#5 Night Fae/necro Covenants (pvp):
NIght Fae: The stun is not long enough for pvp, especially if its not the first stun.
Necro: In pvp people will simply walk away from your banner.

Let be honest the Venthyr is the best most likely, with Kyrian being a close second. So maybe do some tweaks for pvp for the other two.

Mastery Change:
I think the change is going in the right direction, but honestly I would set the mastery up like rogue poisons, no not apply them for 1h. But have one replace the other. Some people love the bleeds from BFA, I hated them. It feels like I’m not even playing the class IMO. But they should keep their play-style if they like it. But there should be another mastery that focuses of big upfront damage and less management of dots.
I get this change may be too big to ask for this close to release. I however have hope. Every YouTube comments section or forums post I see they say bring mop warrior back.

Thematically:
If you want to keep the planning big damage windows idea on arms, change the rage bar name to something else. Someone enraged would not stop to think about the best strategy or optimizing his combat.

Thanks for reading about my arms wishlist for shadowlands. Looking forward to read other peoples thoughts or rage.

Because I have always wanted this as a class, though its has nothing to do with arms I don’t know where to post it:
I have always wanted a duelist warrior spec, something like a rapier. You may say go play outlaw, but at the end of the day as a rogue you have to use stealth to do well, and a true renaissance duelist / modern day fencer would not be using stealth.

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I mean, that’s the whole deal with Arms. A big, slow, juggernaut.

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I can see that point of view, but why can’t there be two play-styles, isn’t that the point to a talent tree to diversify a class or cover its weaknesses. Not to mention frost DK just does that better imo, especially with 2h coming back to Frost. And they can build a fast play-style if they spec for it in their talent tree. Thus they have both options, which is all that I was asking for.

This would run counter to the intended gameplay of arms, which is prioritizing the best use of available resources at any given time. It’s not meant to be spammy like fury.

It’s an active attack that generates rage. I don’t see how it’s either boring or tedious.

Sounds like you want to be playing fury.

Because fury already covers spammy gameplay in a way which is both fun and effective. Arms needs to do its own thing.

There is literally no gameplay difference between arms with either version of deep wounds.

I don’t even get why you think this is a problem. Call the resource Milk Duds for all I bloody care, it won’t change anything.

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It doesnt mean it would be spammy, do you consider the 2h changes to death knights to be spammy? It would never be as fast paced as fury. Also there can be more then one play style. Talents are there to either offer alternative play-styles, cover a spec weakness or to support the class thematically.
I also mentioned there are people who liked the BFA version and thats fine. They should not take it away. I’m glad you like it, many do. That doesn’t mean that in a RPG game more then one type of playstyle can exist. Take Frost DK for an example, you can have the faster paced gameplay of ice cap or the more planned out damage windows (like how arms is now) with breath of sindragosa windows.

If you say “just go play DK”, some people play RPGs for both the theme and mechanics of classes and just not strictly mechanics. It helps to have fun mechanics, which also is part of having choices. Is it so terrible to ask for choices? Something like what I’m perposing is far more interesting and engaging then a talent like (get 2 leaps, get 2 charges or auto attacks give more rage and when something dies you get 10% movement speed). (Some of these are now legendaries anyway so I have no clue why they would stay in the talent tree.)

Because its a talent and locks you out of other interesting choices for the sake of keeping rage up. Also the cooldown and GCD can get in the way of your big damage windows.

I do play both specs, but I don’t want the fury spam, I just want a middle ground between something like DK is shaping up to be with its 2h on frost. Its not night or day it doesn’t have to be doing damage in time gates or spamming constantly.

Thematically fury is like a barbarian thrashing about, well arms is like a late medieval period knight.

It would be, its doesn’t have to be spammy to have a filler ability to keep a smooth rotation. Especially since on shadowlands we wont have the BFA levels of haste to make up for it and the gcd changes.

Your DPS would be upfront not dots. Its more like the MOP arms warrior which many loved. Currently arms does the majority of its damage with bleeds (dots) because of this mastery.

It’s an RPG game and immersion matters to many people. If you don’t care IDK why you would even reply to this section of the post.

Thanks for the feedback and I don’t want them to take away your favored style of arms, just have more then one.

What is interesting about the other two options.

It does not lock you out. You are actively choosing to not take the other options.

And your second sentence simply does not make sense.

This is subjective. Calling something “smooth” or “clunky” is largely so individual an vague as to be pointless.

So you won’t be as fast. Why is that a problem. It’s the same for literally every spec.

And many didn’t. This is a fun game. Do we state other obvious and redundant things? You sound silly.

In AoE, yes. On lower target counts execute should be at or near the top or you’re doing it wrong.

Oh we’re back to the fun game! It also doesn’t matter to many people.

Because replying to any part of your post is about equally effective in terms of actually making you stop and think before you speak, so may as well be thorough while we’re here aye?

Why.

You keep asking for this, but have yet to give a reason why.

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Firstly, you play devil’s advocate, which honestly is just low effort. Instead try giving your feed back on the class in a constructive way by giving your own ideas or thoughts. Secondly, you’re only looking from your point of view. You’re basically saying, “screw all other players, they are wrong because I know what’s right for everyone.” You could have for example made a post on how you want the class to change or not change. You can’t even imagine someone having the audacity to give their opinion. Of course because your opinion is the only one that matters, especially on a forums designed for thousands of people to give feed back on what would make the game more enjoyable to them.

That’s opinion and not everyone will agree. Again instead of giving your ideas on how the talent tree or a piece of the spec could be changed to improve your experience you just try to invalidate others opinions.

When did I say any of my wishlist aka opinions were objective, I literally has in my opinion multiple times throughout the post. Everyone opinion is subjective the vast majority of the time.
Furthermore, it’s a forums to give your feedback on the game, so giving feedback is not pointless. Again just trying to invalidate other opinions for your own.

For some who like a slower play style it won’t be. For other who like a medium pace it would be a gripe. For those who like button mashing it would be unplayable. Whether it’s an issue or not depends on each and every players personal play style.

Sure many didn’t, I agree with you. It’s still is a low effort reply supported by an insult to try give your opinion more weight.
Additionally, when people post things similar to “make it like mop” on a youtube video the vast majority won’t spend the time to put their opinions on the forums which is one of the few places blizzard will look for an average players feedback.

Go play through a dungeon or raid on bfa take a record of all the damage for the whole raid or dungeon and just see how much was a bleed (dot) or not.

Again more low effort and sarcasm trying to make your point of view sound objective when it’s just as subjective as everyone else.

“Stop and think…” All of your reply’s with the exception of the gcd changes and damage, were equivalent or sprinkled with pre-teen insults. Additionally, you were to trying to make your OPINION sound objective.

Most of the post is about having more then one play-style for the arms. Not taking away the current one but giving the option to have a secondary play-style with opinions on how it would be more interesting and engaging for me. That’s why the post is title “my wishlist”.

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Your wish list is, in function, about transforming arms’ playstyle into a milquetoast and inferior flavor of fury. As written by you, said suggestions would essentially make the rage bar irrelevant with only MS and execute consuming it, erase the spec’s core focus on resource management and planning ahead, for no real purpose except to make the spec GCD-locked because you think it’s boring otherwise.

To which I’ll circle around back to this central gripe of yours

Because your desired playstyle already exists in fury, and it’s a far better version of that playstyle than what you’ve cobbled together here.

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I got you fam, I’ll make a post like yours. It will be great.

It’s not an argument I don’t have to prove what would make the game more fun for me. What the point to reply to a pointless post?

Why? Are you just bored.

Congrats, it’s not worth the time.

Why waste both our time then?

Both post r pointless and blizz won’t read it, so your posting to a dead thread that going nowhere is just as redundant and pointless as mine. Big waste of both our time.

The post is about what would make the class more fun for me. You also qouted me in a later piece saying IMO.

Meaningless just like your posts then.

You clearly have an reason to post, which is to invalidate my opinions or make your opinion the “correct one”. If not why post at all? To troll, just means everything was pointless.
Is this check mate? Is this stalemate? Idc, I’ve got stuff to do.

Why ask the question then? At the end of the day I can’t be wrong about my opinion.

It is a wish list not "the current state of aw and how it needs to be changed FOR SL because of these factual reasons.

Should have worded differently, on phone, was late. Basically, opinion is formed on based on.

Yet you waste both our time try to argue on them.

Your opinion again that you are trying to support.

Data post
Can we stop saying the same thing.

∆ was referring to this. Wrote this on my phone, because I have other things to do.

As for the rest congrats you finally actually talked about the class. But I’m kinda done talking about reply all u want I’m over it.

[Insert Bart Simpson “At least you tried” meme]

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I still disagree at the conceptual level with a lot of what you said, but the changeup in style you did here communicated what you were trying to say better. Good job.

Was shooting for more like dk pace/play speed instead of fury.

First off, the play style of arms is fine on Beta at the max level.

I don’t feel ranged starved like you think the spec plays, which I think you or people complaining about rage starving just tunnels their rage.(which you can do easy) This was most notable while leveling on Beta and playing the Max level content. (even with a default template of lvl 60, it wasn’t bad at all in my experience)

Saying Night Fae’s Ancient Aftershock isn’t that great, I beg to differ on that as well. The stun isn’t it’s main feature, the damage and the dot it places is. Think of it as an interrupt where you don’t have to target a player to use. Soul shape also comes in handy in both PvP and PvE. So right there I feel like your just coming to your own conclusions by just reading or listening to people who share only your line of thinking. (in fact there is a soul bind option, when you use After shock, it produces a circle to boost your haste)

Our Mastery works wonderfully on Beta, we are less dependent on the bleed dmg like BFA as our dmg is all boosted when effected by the bleed (which lasts 12 seconds in SL). Thus depending how you talent, you can use Mortal strike or if you talent cleave as your opener.

Execute feels very strong on it’s own even without the Venthyr’s class ability.

So in reality, our abilities are very close no matter what coven you choose.

To end this, Arms is more about using heavy weapons in combat. We have different means to deploy our damage and honestly the play style feels really good at all levels on Beta. Both in offensive and even defense.

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Wish warriors had banners for ultility. That would seem fun.

Kinda like the pvp talent one.

Or like an ability where we drop an anvil or something that sharpen the weapons of players who step within range increasing auto attack damage.

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So instead of rising to the occasion, attempting to develop your thoughts, defend, uphold, or expand your points, you…did this.

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Every now and then i come to the warrior forums for current updates, and to my surprise it’s always this lvl 11 troll warrior derailing, arguing, making every effort to make others opinion inferior. Look at his posts, most of it is meaning less and leads to nothing, even this one, the op made clear its a wishlist and wants the conversation to end, still, he posts.

He probably suffers from the little man syndrome, making up for his physical inferiority by having an extra-assertive personality.

There is usually nothing positive in the warrior forums, which I’ll be avoiding for a while.
If you are looking for good constructive criticism and supportive posts, go look and learn from diablo 3 barb forums, that’s what i consider non toxic, helpful, informational rhetoric.
I will avoid the warrior forums for now, see you in shadowlands.

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Of the two of you, only one of you popped in here, did nothing but insult someone, and left.

See ya, good riddance.

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K cya.

You hardly come here to begin with and when you do, it’s to troll and generally just be a clown anyway.

You won’t be missed here.

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I don’t mind being rage starved, a slam or other ability to press if it happened or after a big go would be fun for me and fill in that time if I used too much. Like you said rage isn’t an issue if slow down an plan your combo out ahead of time.

I think for the pvp covs we will have to wait and see. On the surface you get longer cc and not bad damage at range with Kyrian and Venth with the tele and big dps.
But like you said, outside of transmogs the covs don’t change up the play style much.

Mastery:
Yeah it’s pretty good, I didn’t want people who liked the bfa one to lose it, so I made that section about splitting it into two.

I agree arms is an improvement for shadowlands, some of these tweaks would push it to be my favorite dethroning my pally.

Updated Post:

I wanted to update about the coven’s sig abilities if people have slept under a rock. As I mentioned before, the Ancient After Shock was change and now adds a knockdown or interrupt effect every 3 seconds for 12 seconds. After testing it, I feel it will be really great in World content as in is a free interrupt on groups of casters. The direct damage feels fine as that wasn’t nerfed, giving it a multi purpose tool. (Have yet to test it in pvp)

The Banner is no longer a ramp up, while the only one to have a nerf was the Kryian’s Spear, which the damage of the ability was tuned down (Blizz felt that it’s main function should be the stun and not damage.