My thoughts on Classic so far

When Classic was first announced, the idea of essentially going back in time was very appealing to me. I’ll admit to having the “rose-colored” glasses on. Certain parts of vanilla stuck out in my mind, and they were all good times. There are some things that had me a bit twisted at first. Most classes are very slow and boring to play at lower levels, and the game almost feels like it’s unjustifiably difficult. But I realize this is because I’ve become so used to being on retail, where WoW has been turned into a session game. You log on, do a world quest, run a few islands, maybe do a wing of LFR or a run a key, and then log off for the rest of the week.

There’s no real time commitment to anything in the live game. There are pros and cons to this system. It’s not as difficult to find groups to do things. But the drawback to this is that everything starts to feel disposable. You pick up a group for something, often never saying a single word to any of the others, and you typically never see any of these people ever again. Therein lies the problem with the live game, in my opinion. That social aspect that made WoW feel so special is gone.

This is where Classic has really won me over. I never played on any private servers, because I knew they would eventually get shut down. I didn’t feel like it was worth investing time, and possibly money into something that could go away at any moment. But an official version of the game felt more secure, so I wanted to check it out. If for no other reason, than to just prove to myself whether vanilla was as good as I remembered it being. To my surprise, everything that I thought would bother me hasn’t. After being able to fly everywhere I want for so long, the idea of having to walk everywhere seemed awful to me. I thought I’d last a week or two and just get sick of it and go back to retail.

But I realize that having to walk everywhere opens up a whole social experience to the game that has been missing for well over 10 years. People aren’t clogging up the cities floating in the air, totally oblivious to everything and everyone around them. Quest hubs and towns are teeming with players from both factions. The world feels alive again. Questing and doing dungeons feels more enjoyable, because there is more social interaction. No cross realm zones, so everybody you run into out in the world, horde or alliance, is from the same server as you. That’s a really cool feeling.

When I’m out in the world, and another alliance runs by me and throws me a buff or a heal. Picking up a group of people in a town, and moving out together to do a quest or run a dungeon. These are things that simply do not happen on retail. The nature of the group finder system has given the live game a very throw-away feeling when it comes to content. I can honestly say that I have not had this much fun with WoW in a very long time.

So what say you, citizens of Grobbulus? What are some of your awesome moments so far?

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Yeah. People have mentioned this before, but retail wow feels like a completely different game than classic.

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It’s become Diablo.

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Good post, Fogel. Pretty much the same script I used when fighting with pro-flyers on the forum and how flying (and the death of realm communities) has ruined the game.

I don’t think they can revert that unless they introduce “pristine realms”.

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Well it’s because retail is a completely different game. I see a lot of people struggling with the daily requirement of interaction with the community to get things done. Others have embraced it. Some expected it.

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I agree 100%. No nostalgia from me as I started playing in Wrath. Ok, there is a little bit as I get to see the pre Cata world again. I’m really enjoying seeing people out in the world again. Retail feels like a single player game in comparison. I haven’t played BfA since Classic launched. I may only be level 30, but I haven’t had this much fun since I started playing WOW.

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I agree on the server community really feeling like a community. Back in the days of yore, while leveling my first character I met some really great people when pugging. I was scared out of my mind because I was playing this ridiculously complicated class, warlock, that I had no clue about (lol) and I was playing with a bunch of strangers. But we had fun! And we added each other to friends lists and the next time they ran dungeons they threw me an invite and away we went. Eventually I joined their raiding team. I am still friends with some of them.

I think Blizzard thought they were doing a good thing by doing the crossrealm group stuff for the lower pop servers. But maybe they should have just combined servers instead and saved the community feel that people enjoyed so much. Cross realm shenanigans could have come later if they were so adamant about having it at some point.

Doing LFG after CRZ was so… blah. It just felt routine and definitely not about community. No one talked. There was definitely zero consequences if someone acted a fool. And if by any chance you DID joke around and got friendly with someone you most likely would never ever see them again so very little actual connections were made. Sad.

I am not against flying because I love my pretty mounts. And I really hate going slow. It’s driving me nuts poking along on this girl, let me tall ya lol. BUT! As someone who has played other MMOs with no flying, no mounts actually :thinking:, I can see why people who enjoyed vanilla are against flying. There is something to be said about everyone being on the same level, literally, with not very many ways to get out.

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I was playing with a bunch of strangers. But we had fun! And we added each other to friends lists and the next time they ran dungeons they threw me an invite

That’s another thing I forgot to mention. I’ve added quite a few new people to my friend’s list just from random pick up groups for quests or dungeons. I’m really digging the community feeling that’s come back with the lack of CRZ stuff. Sure it made it easier to do things, but it also watered down that social atmosphere. I remember how I felt when they made the cities CRZs.

[World Defense]: Stormwind Keep is under attack!
“It it horde from this server?”
“No it’s some gaggle from a bunch of other servers.”
“Oh. Who cares then?”

That sense of rivalry between factions isn’t as strong when it’s a bunch of people from other servers. The same can be said for the sense of camaraderie.

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As I was about to start ranting about in the BGs thread:

If/when classic realms start to fail hopefully Blizzard will merge them instead of keeping them separate and falling back on the CRZ nonsense that was a complete disaster for retail. It only isolated individuals and communities as we’ve discussed in this thread.

CRZ destroys communities. What’s the point of playing a game like WoW without the community? And I think, among some other key issues, this is what went wrong with retail years ago. I’d hate to see Blizzard start making the same mistake with Classic.

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There needs to be a case study about WoW: Blizzard tried to introduce regular quality of life changes that individually you enjoyed every single one, but over time all together neutered the user experience.

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Retail is just a handheld cinematic viewer with slight amounts of gameplay.

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I am pretty hot on retail though.

/sizzle

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I think this is a super important point right here.

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