how about. we make it so once warriors get blue gear, their rage is basically infinite. 100 rage generated per auto
then we can balance out their damage on abilitys assuming their have infinite rage and all their spells only have cooldowns
then next, we could balance warriors around the idea that they instantly kill you at 30% hp from execute. its fun having a “execute class”
and then next, make all bosses immune to execute and the raids will be tuned without warriors using execute in mind
i think thats a more fun way to do things. instead of rage normalization, just give warriors infinite rage, same difference, and you just balance things out either way with number tunings anyway