SV
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Wing clip costs the same amount of focus as main attack, 30 focus is too much. It should be like 15 focus if that.
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Muzzle is melee range lockout but gets the “ranged” 3 sec treatment. Make it full lockout or make it 15yds. Yeah you I know you can harpoon/kick and disengage/kick but it’s just not getting the same treatment of other melee range kicks.
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SV shouldn’t be so reliant on pets, just replace SV kill command with a baseline flanking strike that generates focus (on the hunters side of the attack)
Hunter pets
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Pets are paper. This is especially troubling for SV because our focus bar is linked to the pet (for some reason). Nothing is more frustrating than having it die and the only thing you can do is spam revive while enemy team puts every stop they have into you. It’s sad when you have to turtle just to get a revive off. Improved mend pet as a pvp talent would be used very often if implemented vs a lot of different teams.
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Pets used to have stuns, disorients, nets and hunters abused an abandon pet script to reset those CDs off DR. Some hunters did it more legit and dismissed pet while they used deterrence or were out of range of being stopped, but it had the same effect. The “fix” for this was to disable (dismiss pet) in arena. So with all that in mind, pets don’t have any of those abilities any more so why is (dismiss pet) still disabled? Yes having monkey/crane stun on DR was stupid op, but if the issue is gone why is the “fix” still there?