Certainly not an ego thing. I am old and lose plenty. Not a satisfaction thing. For me it is about letting cheaters get away with it. As for participation in world PvP being hurt by trying to stop this the same can be said about me my guild mates who have seriously started to think about bowing out of WoW altogether because we are tired of having it happen so often.
Bottom Line. Turn Warmode off if you don’t want world PvP.
Well played, Pestïlence. So, to catch everyone up on the story so far, I found Pest in the Ohn’ahran Plains and he was with his group. After proceeding to 2v1 him and his Shadow Priest, and killing him a few more times, I got bountied and got dogpiled by 20+ Alliance.
Baited him and his friend to Waking Shores, proceeded to kill him and friend. He brought more from his guild Guile, and I hearthed out after killing them a few times.
Good game. That was fun though
lol you sir are a true pvp expert you win the internet
Tell us good sir how did you kill them?
Oh you would know! You were there haha. The whelp world quest is gone by now, but became a whelping and shot emerald dream shots in your direction x)
How else was I going to kill a Pres Evoker, Affliction Lock, Bear Tank, and another Affliction Lock
LoL, please do not ruin the WPvP with exaggeration and obvious bragging. You did well enough without lowering yourself to that level.
It did take a lot to kill you with all those buffs, pots and toys you use so well. I will even give you skill.
But it was roughly 6 to kill you after the bounty.
It was not really 2v1 since there was a pally and warrior constantly getting involved, not to mention the guards that you were constantly shaking aggro with fade (which you should of course).
I was hoping you were not going to run to the ruby lifeshrine quest with the whelp that I already knew about because I thought that would be very lame and beneath you. But you did and we tried to kill you even though while on the whelp it could kill us in a few shots.
No no it was fun and I enjoyed it. x)
I wasn’t expecting to even keep you in the shard when I crossed over into Waking Shores… I thought I would’ve phased to Bleeding Hollow or something.
Oh, I didn’t notice a pally and warrior. Sorry about that. And yeah the guards are really annoying with the net.
How could you miss the warrior by the waterfall that jumped on our face??
Tunnel vision. I was seeing red and only red, especially with the hostile guards.
Sorry if I sounded a bit rude, I apologize. I had lots of fun minus the dogpiling of Alliance coming after my bounty. I hate being bountied and low-key thought about wormholing after I used the cannon there to escape you guys the first time.
I didn’t though because I didn’t want to lose the phase lol
What I propose is to stop the Advantages Warmode get when non Warmode get nothing siilar. Xase in point that Chest that spawns in the Ringing Deeps that is Warmode only and 5 people can loot a free Socket to an Item. Why do PvE Players not have the exact same chances. Also why do PvE Players not have a chest you have to scramble too on the Map like the Warmode one but instead of PvP items/gear the Faction that tags it first and the first say 10 people who loot it get something then it despawns.
Something like this would be better for both Player Bases and honestly Warmode is small compared to non warmode I would wager 30-35% or less of the total Player base are in Said Warmode. So having Equal Reward systems for both Play styles should already be a thing and I should not be here explaining what and why about it. But do Blizzard have a single normal Thought when it comes to game Development NOPE so seeing anything like I mentioned above Happen along with the Terabytes of other Suggestions and Improvements we give them Yearly that is Highly Unlikely.