Good Afternoon everyone,
I have been moving around constantly trying to find a class that really felt engaging and interesting and something I really want to devote my time to this expansion.
Originally it was Prot paladin and I really enjoyed my time with it, but it was lacking in numerous departments. I bounced around between other classes hoping to feel that certain excitement to play.
I have to honestly say I believe I have found that class again, Ret has always held a place in my heart (was the first class/spec I played back in BC all the way up to Mist) Though there is an aesthetic I wish it still had. Sword and Board.
I am currently playing Sword and Board Ret and my god it looks and feels so good to play. It’s definitely not going to be top tier meta but it has really brought back the fun for me. A single issue I have is the holy power build up, its slow but its still decent enough for me to have a fighting chance in combat. All I would ask is the possibility of taking the Two-Hand Weapon requirement off from Blade of Justice and its perfect.
My current set up are as follows:
Execution Sentence: I chose this talent to have a medium HP cost Heavy hitter, and it empowers my JV and Judgement.
Fires of Justice: Since I don’t currently have Blade of Justice and the execute talent really plays better with Two-Handed Ret I wanted something that would generate faster HP and lower the HP required for JV
Wake of Ashes: Since I only have Judgment and Crusader Strike to build HP this talent was best for my burst moments to be able to take an enemy down as fast as possible.
Unbreakable Spirit/Eye for an Eye: Survivability isn’t as good for Sword and Board Ret due to its dependency on JV and Flash of Light (Cannot access WoG or the FoL one if I chose JV
Justicar’s Vengeance: This is what keeps me alive and dealing respectable damage. Templar’s Verdict works perfect for Two-Handed Ret, but JV works really well for Sword and Board Ret.
Divine Purpose: Since I am heavily limited on what damage I can output and the abilities I can use, Divine Purpose gives me an extra attack I otherwise wouldn’t have had.
PvP Talents are:
Law and Order: while I cant do anything with the BoJ portion of the talent, the slow gets dispelled often enough to make it worth it.
Lawbringer: To keep my judgments hitting hard.
Divine Punisher: to have an extra 3 HP every 11-22 seconds.
I am currently focusing on Mastery/Versatility to keep damage output and damage input comfortable.
Indomitable Justice is really helping with furthering my damage output.
I am very happy with the spec as it is currently, though I know it would be even better if I was able to utilize Blade of Justice, not entirely for damage but the HP generation for more JV strikes and slows on my enemies.
I understand that most would say why even bother with it?
My only response to that is because it’s something I really find fun about the game at this moment. I have also always wanted a DPS Sword/Board character, and right now Ret paladin is letting me have that.
Give it a try sometimes, It’s a challenge for sure.
Update:
So i’m getting used to timing my abilities a bit more with this build, and I am noticing a few opportunities to max out my damage.
I used to attempt to use ES (execution Sentence) to empower my JV (Justicar’s Vengeance ) while this is possible with WoA (Wake of Ashes) for the heaviest burst, during a standard fight youre going to want to use ES to empower Judgment hits, and Judgment to empower ES. Depending on what is available at the time judgement can act to empower ES or JV. I will tend to lean on a JV empowerment for the sake of healing and damage especially if I have a stun available.
I will also use WoA before a stun to allow my JV to get off before a player can respond with a trinket.