- Flame shock critical strikes increase the duration of flame shock by X seconds
- Ice Fury - hurl ice dealing X damage and making your next 4 damaging spells also deal X additional frost damage and slowing your target by X%
- Casting two earth shocks in a row cause our target to miss their primary target for X seconds
- Astral shift is usable during stuns and breaks free of stuns
- Totems off global cooldown
- Lava burst has two charges baseline
- Some new cool mastery with elemental focus
title is pretty clickbait
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Sorry I click baited you. I changed the title
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