Yeah so are numbers in the 75, 65, 50 percentile. Those are fake numbers? Your whole premise is I feel like warriors are bad so I’ll link mythic parses at 95th percentile. To be frank lowering the percentile you’ll see mages (all 3 specs) creeping closer to the bottom, which in turn is closer to the level where most people play including yourself and myself with specs I don’t like or normally play. My point is warriors and most melee really don’t need to be buffed, because at lower level of play most specs will average the same dps and can do well if you enjoy the spec. Utility in a mythic+ is a different story.
You’re saying jadefire is bad for melee? and grong? really? Other than locks and spriests, which a lot of others have mentioned the raid is tailored to, the disparity isn’t so big as “melee need a sizable buff”. They actually do good dps most fights in normal AND heroic aside from council and rastakat, and are within 1000 dps aside from those two.
Devs are actually looking at the fact that most melee have it easy right now (I’d have to find the quote), from things they want to address (finally).
As for my own anecdotaI experience, take it with a grain of salt if you want, haven’t played fire in a long while, It takes time for me to get used to, but i can assure you playing on my dh/pally/warrior/rogue alts, I don’t put any effort in gemming/praticing or reading information on their rotations and can do equal or better dps as my mage (frost/arcane) just playing casually in 10+ keys, which I optimize greatly.
That being said i’m not going to link 95% mythic parses, even though i sometimes get them (i don’t raid mythic) and say this is comparative to me and my specs dps problem when i’m averaging 80 and below.
Overall data is such a horrible metric for raids, it only has a place in mythic keys. Why link this when you have fights like opulence where gems skew actually class performance so much.