MW Monk way too OP in many BGB maps

If you are gonna give one team a mw monk in flag maps, make sure both team has a mw monk at the similar skill level, because they are the single most important and OP spec that determine the win or lose of the game, it is ridiculous.

  1. HPS is too high with no skill requirements
  2. way too mobile, they are not ww monks, they shouldn’t be the fastest spec in the game
  3. their instant port with extremely short cd makes them completely op in maps with 2-3 levels, while carrying flag at their base they can skip death with this short cd

Short solution, their port CD is WAY TOO SHORT

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Your BG was yummy :yum:

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Got my Grand Marshal, now idc anymore lol

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My disc priest is god mode
Compared to MW!

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Not when it comes to flag maps, disc is very tanky yes but you don’t have the monk port

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Discipline is one of the strongest FCs at the moment because of the sheer amount of passive damage reduction they have, coupled with 2x Pain Sup, Barrier, Rapture, Void Swap.

MW isn’t some uncounterable win button on FC maps. Intercept them before they even get to the flag and make them blow CDs. If you let them get to their base, put one person on O on their port.

Their ability to port is little different than Pres or druid or VDH’s Z-axis leaps between floors. They’re objectively the least tanky of all the healer FC options. One competent rogue can get zerking, camp port, and 100-0 them with ease since they have nothing but lolRevival to press in a stun after port.

P.S. It’s kind of hilarious to claim they’re the most mobile spec in the game when they have two Torpedoes, the same amount they’ve had for years and years (which cease to even move them under Brutal Assault). CC them on Chi-Ji and watch them waddle.

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No they are not.

I dunno pal…I walk across the map with far greater ease, slower yes, but my disc priest is superior. I’m not playing at 2400+ cr but both disc and mw are over 1800+cr and I’m working on Rsham now. Disc priest is god mode

Man, that’s a shame you think this way because we’re getting even more buffs that will make us even more better in BGBs in 11.1

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Just because the spec is OP doesn’t mean the player is good, it only means the spec is OP, you simply have access to OP buttons

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Get good :blush:

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Sounds tae me the op has her tail aw tanglit up i her knickers.

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Yep. MW are fast…but they die in stuns. Just like dragons do. I play a dragon as well. So you might get fast capped especially if you launch off the ledge in fc maps. You can trioedo to quicker caps than disc….but as I disc I can literally just run straight down the middle of the map and cap

My Grand Marshal win actually happened when the other team has a mw monk and we didn’t, we crashed them, our rogue and mage did. I was on D and our fc was killed 3 times and we picked it back up before the other team was able to return it, in our flag room. But it doesn’t happen 95% of the time, fc being killed 3 times and the flag didn’t get clicked and returned in a massive team fight.

Disc priest fc died during my sac by the way, warrior picked and died, rshaman picked and died, meanwhile the other team’s mw monk was alive the whole entire time. Their team was so comfortable sending most of their ppl to our fc instead of playing D, why? Because they know they have a mw.

Also, mw monk can port during stun, I happen to play both mw and disc.

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I agree, buff MW

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Is it fun for you to play a broken spec not because skill level, simply because the buttons the game gave you are broken OP? Unless in 5% situation like I described above?

Yes‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

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I’m not surprised, ppl who play FOTM are the majority, it also means there is nothing special or extraordinary about the person

That’s why you do this really advanced tactic called “sit one person on their port” to finish them off in said stun.

It gives mw an advantage, which is my point.