Multiple LUA errors on UI

The game is presently unplayable for me. My UI is wrecked, with overlapping and oversized element blocks, and every attempt to edit it throws a ton of Lua errors onto the screen. I have all addons disabled at this time.

I’m getting this for errors, for example:

Message: Interface/FrameXML/EditModeManager.lua:842: bad argument #1 to ‘pairs’ (table expected, got nil)
Time: Tue Oct 25 22:15:09 2022
Count: 1
Stack: Interface/FrameXML/EditModeManager.lua:842: bad argument #1 to ‘pairs’ (table expected, got nil)
[string “=[C]”]: in function pairs' [string "@Interface/FrameXML/EditModeManager.lua"]:842: in function OnAccountSettingChanged’
[string “@Interface/FrameXML/EditModeManager.lua”]:1537: in function SetTargetAndFocusShown' [string "@Interface/FrameXML/EditModeManager.lua"]:1351: in function onBoxToggled’
[string “@Interface/SharedXML/SharedUIPanelTemplates.lua”]:1536: in function `OnCheckButtonClick’
[string “*EditModeTemplates.xml:17_OnClick”]:1: in function <[string “*EditModeTemplates.xml:17_OnClick”]:1>

Locals: (*temporary) = nil
(*temporary) = “table expected, got nil”
= defined =[C]:-1

Do a full UI reset to fix the issues.

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You are a steely-eyed missile man, as the old timers would say. That did indeed correct every issue. Thank you for the link!

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