I’m not familiar with that, but it sounds like controlling 5 characters at once is how everyone plays the game then? In WoW, the default, supported way to play is with 1 character.
um…ok. Is it immersion breaking? if you have other people playing those characters it’s not. But with it being one person, then yes. I would consider it immersion breaking to an extent. is it unfair? yes, but so is a raid of enemy players running by and killing one person when they know you are an ant to them.
Just get over it, not a lot you can do about it.
I have mutiboxed in WoW since Vanilla.
The only people against it are PvP players. And for players like me PvP should be gotten rid of before any multiboxing…
When did the multi-boxing ban in Battlegrounds come in?
Btw…
If you have the skill to multibox… then multibox.
Yes? That was my exact point?
Around 2013.
Multiboxing is as supported as PvP was at launch.
/follow was there
Just like flagging was there.
Thats all the support for PvP and multiboxing had at launch. They were equally supported.
I sort of feel like it’s not any less immersion breaking than running into the great Night Elf Hunter xXYoloSwagXx as he ponders life great mysteries about if somebody mentioned Thunderfury, Blessed Blade of the Windseeker.
The point being that if people want to bemoan the loss of immersion, then there are probably other steps that should be taken like making every server adhere to RP server naming rules.
Like how many times do you actually see a multiboxer? I find it fun because it’s very unexpected to run accross.
Actually in the pen and paper game I used to “duo” two characters at a time on occasion, it was never disruptive because I played both as separate characters and didn’t have them always working in the other’s interest or anything meta like that. Pen and Paper games you don’t really feel a difference, honestly, one guy just has two characters if everyone agrees it’s not an issue (never once was I turned down to do this by a player or a DM/GM), then it just isn’t. The person in charge adjusts the loot table to accomodate the extra character, it’s taken into account in encounters as well, and everything flows. I was even good at acting different so people could tell which character I was speaking as on the fly (I usually gave one an accent or something to help differentiate).
Multiboxing is a little different because it’s a clear advantage in a game that’s built to be meta’d to death. My stance is they aren’t common enough to cause real problems though. Kind of like finding someone with a fully powered magic deck, sure it’s gonna beat you just because the guy has resources you don’t but there might not even be one on your server (or in your county as the case may be).
So few and far between they aren’t worth worrying about, unless I saw them in every BG I went into, then I’d be mad and start looking up strats for how to hem them up and then laugh at that for awhile if we actually took one out.
Ok, so what about if I have 5 of them with 5 keypads lined up. While they’re not simultaneous, I could get all 5 casting at the same target within half a second.
i.e. Where is the point where it becomes “cheating” to use multiple accounts?
I had a lot of fun trying to set up a multibox dungeon group.
Its a lot easier (still not easy though) to set up a group of 5 of the same class. Or 1 class with 4 of the same following.
Doing a tank, healer and 3 DPS was more of a challenge.
The ones I’ve seen always stood on top of each other and did five casts simultaneously, makes it hard to even get close enough to them to mess with their software or whatever.
It is kind of cheating, even if it’s niche legacy cheating that’s always been there. They will one or two shot you before you get close much quicker than five individuals, so you better bring at least double what they have to the party to have a chance and be prepared to take a few for the team.
lol? You’re saying something that Blizzard intentionally made part of the game should be removed before something that’s borderline exploiting? I missed the part where “multiboxing” was promoted on the box as a feature of the game.
This is the true crux of the issue. Blizzard gave them self an out in their terms of service and will employ it only when and if it becomes a problem to their bottom line.
Blizzard has already said that multiboxing is fine. They have said this for the entire time that WoW has been around. This isn’t a new argument, it has been settled. Blizzard says it is okay to do that is really all that matters.
Even when you ONLY include multiboxing in PvP (in no way is it cheating outside of PvP), its no worse than getting in a group of 5 and ganking single players. With 5 players, a group can handle changes much better than any single person can.
If you disagree, give it a shot. Speak from a point of actual experience. I havent met a person against multiboxing that has ever done tried it themselves.
Just PvP players complaining they got killed.
I’ve played this game for 13 years and can count on 1 hand the number of times i’ve been ganked by a multiboxer. People wanna blow their money on it that’s their prerogative.
/follow.
All we had for PvP was the ability to /flag.
PvP wasnt promoted before launch. It also was almost left out of the game. It wasnt added until late and most things people think about in Classic didnt happen till 6 months or so in.
Launch had
NO BGs
NO ranks
NO rewards
NO reason to exist.