Much Needed Beast Cleave & Single Target BM Buff

BM’s AOE and Single Target is down in the gutter and needs to be fixed. Some very simple fixes involve Beast Cleave and buffing it back to 100% like it was in Shadowlands.

This is the way I’d like to see BM buffed over the next month or so.

  • Buff Beast Cleave To 100% Pet Damage.
  • Buff BM by 5% until it hits the middle of the pack.

Other than this, are there any other spells that need buffing? Or Talents?

2 Likes

Bm should have one of the lowest sim dps because of its uptime and mobility. No way it should middle of the pack (in terms of sim dps).

Our single target is okay, not great but okay. We need some burst, i think this is our biggest issue.

This one of the stupidest and oldest arguments. I can’t believe people like this still exist.

BM is no different than any other melee class that can run around and use instant attacks for everything. Any good melee player can easily leap away from stuff, and still keep a 99%+ uptime with all instant attacks.

12 Likes

Dumb thoughts like these is why you’re unemployed.

6 Likes

No different? Really? You don’t think there’s any difference between the average melee DPS and BM, a ranged DPS?

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We just need a little less talent tax!

We have the additional single target damage, but we can’t afford it on aoe builds, which results in builds with next to none ST while simultaneously not having the greatest aoe. The dire beast line in particular would be of huge help to aoe bm, without touching anything else.

Now we could do this two ways. Reduce the talent tax for multi shot efficiency, or reduce the talent tax for dire beast. Doing the first would make hunters happier in dungeons. Doing the second would allow some single target builds to afford some aoe too.

Imo,we need both. Then maybe I can actually afford call of the wild which feels like a dev really worked hard on but is forever out of reach.

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You’re technically correct, but terrible choice of words.

We can’t have good sim results because as a BM it’s not even hard to outperform the sim results (the APL is not very optimal, but it’s kept that way to be “something a human could perform”). Meanwhile most classes are sweating trying to hit 80 percent of their sim result while stationary.

But that shouldn’t translate to real world results. Bm should be middle of the pack or at least damn close to it. It is the class with the least amount of burst, our damage is very consistent. That is, assuming real world results includes all those spooky “movement” that causes bm to be so strong. If they don’t, then it’s not an advantage and bm shouldn’t pay for it either.

Imo, having easier classes that perform “well enough” is just good design. It’d do no one any good if every player was coerced into the hardest specs if they want to be viable.

It’s insane. Look at my thread where it’s all counted out, BM (and SV) have such ridiculous talent trees compared to every other DPS spec in the game

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Oh the irony. :joy:

Honestly? No not really. There really isn’t any reason melee don’t have 95%+ uptime on any of these bosses.

Can confirm this is a joke. The hunter class tree and bm tree is so overloaded with talent choices that require way too much investment. As a result bm can’t access more than 2 capstones in the class tree or the entire right side of the spec tree.

And blizzard refuses to fix it and allow us to access other parts of the tree like explosive shot or serpent sting so we could actually have buttons. Instead they just aura buff/ nerf. Then you have players like this saying “casting is DHAH HARDESSS” while we pretend that lock, shadow and mage haven’t dominated for the last 3 xpacs.

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The difference is the 40 yard range lol, come on now :stuck_out_tongue:

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Last I checked my pet (which does about 75% of my damage) has to be in melee range.

You mean your pet that takes immensely reduced damage from almost all area effects, that auto tracks your target, that isn’t targeted for any mechanics at all? That one?

Almost all of rets abilities have something like 15-30 yard range.

1 Like

Ive played melee since naxx40. At this point, with the amount of mobility all melee have, maintaining 95% uptime on almost every boss is trivial.

I also enjoy when casters talk about hunter mobility, but 100% expect me to bait or soak every mechanic I can, while they turret.

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Our AoE DPS is not in the gutter, you have no idea what you’re talking about. ST yes we need some love but on AoE you’re way off the mark.

Since we’re talking about antiquated ideas, then let’s also bring back hybrid tax for all dps specs of non-pure damage classes. Thanks…

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Wouldn’t bother me.

Dont forget barbed shot and kill command charge the pets to the target.