“Why did you remove PVP vendors?”
To remove the ability to target specific items as it reduced your time invested.
“Why did you remove Kara and CoT portals?”
To create more travel time for your old farming.
“Why did you remove the portal to Shrine?”
See above
“Why did you feel the need to change legacy raid loot rules?”
They would rather you form groups to farm the last expansions content so we can recycle it and create more tedium for your playstyle.
“Why did you add 4 versions of tier armor, and WF/TF and then tell users that the system was confusing and warranted removal altogether?”
Because they want you chasing even more pieces of gear with upgrades on top of upgrades to put you on a treadmill.
“Why did you not go back to talent trees?”
Because admitting fault and being wrong would be kneeling to their customers and a true warrior never puts down his sword when his enemies are possibly nearby. Errrrr customers I mean.
“Why haven’t you reverted classes to the versions that worked?”
See above
“Why did you cut the reputation gains from WQ in half for BfA release?”
To keep you on a treadmill.
“Why do toons consistently receive off or NON-spec weapons and armor from world quests when you’ve already coded a loot-specialization option?”
So they can encourage you to start all over again progressing an offspec under the guise of “being alt friendly.” See: Treadmill.
"Why are both artifacts and tier armor, and their effects, labeled legacy items when you have to be 11 levels over the raid you’ve looted it from in order to receive “legacy loot”??
Too lazy to correct it.