Most Recent NA Census Data

Hello this will be a long post;

I looked at the census data on ironforge. pro for NA region for the last two weeks. This accounts for only raiders who logged their raids over that time span and does not encompass the entirety of the population but is the best snapshot we hve so far. Here is what I found:

Total Population for 39 realms = 176,990
Horde Popultion = 101,356 at 57.2%
Alliance Population = 75,634 at 42.7%

The top 10 horde dominated servers all representing 60% or more of the popultion have a combined population of 38,471

The top 10 Alliance dominated servers have a combined population of 23,386

These are the the raw numbers that we are working with. It represents a 3:2 population density across all NA realms.

While that does not represent a “significant over popultion”, it does respresent the greater majorityof players are horde. If you add in the widely accepted stereotype of an alliance player being more pve active and horde players being more pvp focused, you can start to Understand the reasons why the queues are as long as they are.

Thank you,
Enjoy the debate

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You need to do this in about three weeks when people are running a new raid. Two weeks before BWL when the people posting logs are probably way burnt out on MC and Ony most likely skewed your results negatively.

get rid of xrealm - save classic

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I don’t get why people ask for this, isn’t there like 4 servers already that if you turned off xrealm the horde on them would literally no longer be able to pvp?

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I was looking at servers yesterday and one of them had one Alliance player in WSG. One player across all level brackets.

I don’t understand why people think the removal of CRBG’s would somehow not impact their queue times. There’s servers that would literally never see WSG games. You can go on old message boards and see people complaining about 5-8 hour long queues to get into AV.

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Will never happen, servers where the Horde are the Majority would be in outrage, you would be condemning them to never getting a queue pop.

im all for this
end horde pvp at all cost

Indeed, and 1 for Ally. It could promote more people switching servers to balance things to a degree. The queue times will likely always be longer for Horde on most servers, even with a perfectly even distribution, but servers where people are a massive majority have no reason to consider switching.

If there wasn’t xrbg’s we very well may see more migration and possibly better balance. If that didn’t happen, at least those playing in the minority faction on their server are benefited by faster queues.

That said, xrbg’s aren’t going anywhere and there would most likely be repercussion if they were removed.

We also may not see much migration at this point because people are “established” and “all mah closest lifelong eternal BFF’s play here and we could never be apart.” Many guilds also have trouble if they do attempt to xfer, generally losing players. Of course, in actuality this is a non-issue being that the players that remain have other guild options, and the guild that transfers have a pool to recruit from.

Also, many people probably wouldn’t transfer to PvE servers, which are Ally majority and would likely have long queue times with a low likelihood of seeing a high rate of Horde migration to them.

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Here is a great example for you.

Stalagg-NA in the last 2 weeks has had the following population ratio:

3.8% Alliance
96.2% Horde

So you turn off Xrealms and what do you think happens to that servers Queue? Odds are the Horde of that server would NEVER get a BG queue pop.

Some more Examples (Last 2 Weeks Logins)

Thalnos-NA
15.2% Alliance
84.8% Horde    

Skeram-NA
16.3% Alliance
83.7% Horde

Mankrik-NA
29.3% Alliance
70.7% Horde

Turn off XRealm BGs and all these servers would most likely Never see a BG pop for Horde.

Source: https://ironforge.pro/servers/?filter=true&server=us

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You’re on Bene, queue times would probably drop for Horde on the server. According to if.pro, it’s 55A:45H. I play both factions on Bene and it feels around that.

i see it as an absolute win

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that site if a filthy liar

So, what do you have to counter the claim?

It feels pretty accurate for my A & H on Benediction and H on Heartseeker.

Precisely, and Ally PvE servers and Heartseeker never would either. Providing an impetus to catalyze people switching servers

Exactly, Heartseeker, Pagle and Westfall are a carbon copy of the problem for the Alliance. And that is just the North American servers. I did not even look at other regions.

afaik sites work based on parses that need to be 60, raiding , and parsing
not an accurte thing , unless they use some other methods

Yup, overall there will always be more Horde queuing principally due to participation, but incentivizing people moving could improve queue times for those willing to do so, while benefiting those remaining in under represented factions.

Until either Blizzard or someone else offers up something different, or proves the IF.pro data is inaccurate, it is the best we have.

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I know; from the census I take on both A/H for Bene and H on Heartseeker, the majority of the population is 60. And the total amount included in the data provides a representative sample for the servers. My census usually produces a smaller sample size, even at peak, than the log websites and is within the same range of the ratio presented on if.pro.

When I run random /who’s in Org and SW on Bene I almost always get 50 players back for each, regardless of time. At peak on Heartseeker in Org I would get in the ball park of 10 in Org, always 50 in SW.

According to all quantifiable metrics available, Bene has great balance. Anecdotally from playing Heartseeker Horde/Ally compared to Bene Horde/Ally you can immediately feel the difference between relative balance and imbalance.

I think pve servers should keep cross realm battle grounds because fraction balance doesn’t matter for them. This is a pvp server issue.