Most broken specs ranked

We might see a little bit of ret/hunter. Historically they haven’t done well tho even when they’re really over powered because the best players in the world know how to counter things and they’ll most likely play the classes they’re most comfortable on.

Pres fire mage and voidweaver disc are busted in the hands of good players but mediocre in the hands of the average player thats why they are in broken- instead of broken +

Funny enough i think if the hunter player is actually good then MM is more broken than Bm

LOL

2 Likes

Not to be nit picky here but in gaming world for something to qualify as broken it overpowered in both the hands of a good and bad player.

Take BM for example. No matter how little they understand about game or their spec or whats even going on in the arena at any giving moment simply by pressing their basic damage rotation provides them with an oppressive amount of pressure and mortal strike while they coinflip fenryrs and gobble u up. They could be backpeddling god awful players but using a provided OBR makes them feel like they could be writing class guides with how much raw dmg they are pumping.

medicore players arent insane on average specs, nor do they make average specs feel unhealable and exhausting to go up against.

3 Likes

i think healers are generally just comp dependent, neither of those are just standout like we’ve seen healers be in the past. (for instance the hpriest meta where every healer in awc was hpriest -1 1/2?, or hpal/rsham metas). they’re good, i wouldn’t put them in like a “needs to be nerfed” list though.

fire mage is also essentially just a comp, arcane mage fills better in more comps / shuffle. like rogue isn’t in this list but rmp is obviously r1.

i wish i was kidding. cyclone is better than trap, access to rootbeam is significantly more oppressive than sting, similar stuns, similar mobility and defensives, incarn and trueshot are like word for word except having disarm is much more common than having a blanket silence.

the only real advantage hunter has is poly dr is better than fear dr for comp building purposes, but the versatile power of cyclone outweighs that comp diversity.

1 Like

Everything here is entirely comp and matchup dependant. Cyclone is better than trap in the vacuum of druids being allowed to get them off and cycling them. Traps are going to be better when it comes to playing towards a consistent kill window of 30s goes. (E.g., if jungle could only win by ferals getting clones, and never hunter getting traps, then jungle would never be a playable comp because you’d force the feral to extend and run them into the dirt.)

Beam has downsides comparably to sting, in that most classes can bug it, or have a get out of jail free card. Beam is also hard countered by a ret having an iq > 10, which in a ret meta is surprisingly not hard to find. Comparing druid defensives and hunter defensives is a weird thing to go on about, because hunters rely on outplay, and druids typically rely on teamplay. It’s 2 different skillsets.

Poly DR and fear dr being used for ‘comp building’ is also a weird thing to say, because if we go off that train of thought, most people would prefer to play with a fear dr over poly purely because of the specs that utilize it. The only real counterpoint to that is mages, which tend to just make every game easymode when they are actually good at their class.

Cyclone’s versatility is heavily defined by what comp the druid plays, and what comp the enemy team plays, e.g. an MLD is never going to be relying on clones to win the game or stall the game, which will 95% of the time mean clone is a fake button for them, but something like WMD will rely much more heavily on the druid to actively clone and play aggressive, since that’s the functionality of the comp. By comparison, not a single hunter comp doesn’t use trap, and trap is ALWAYS the win con.

somewhere in there i mentioned cyclones being versatile. its better than trap cause not only can you swap it offensively, its oppressive defensively whereas trap just isn’t because its a cd. yes, you can use it defensively, but then you’re just fried for 25s (and you’re also talented -cc duration so it doesn’t break if you’re using it defensively). kick vs not kick sure but you’re about to contradict urself when talking about beam as if trap isn’t regularly avoidable.

the upside being root dr essentially being a 8s hard cc, followed by full fear/poly/stun dr. if ret can get your healer out of beam he can prevent your healer from getting trapped :dracthyr_shrug: otherwise beam + cyclone way way better than trap and mini stuns/roots.

most comps, w the exception of like essentially blender comps (dk/dev), are noteable comps because they have access to both full poly/fear. rmp, fmp, jungle, mlx, cupid, kfc, even comps like dh/boomy they run w an rsham who has hex like… clearly just looking at the comps i named, being a dps w a full poly dr is highly desirable…

this paragraph u just listed 2 rdruid comps. when they add hunter healer i guess we’ll see how good trap is in MLH.

mm hunters in the hands of random players in blitz, better than boomies sure.
TAS boomies in arena > TAS hunters.

not that i’m saying hunter is bad, its good; but its a worse copy of boomy.

Nah something can be completely broken and still not be good when played by a bad player like shadowlands sub rogue also good/bad/mediocre are subjective

prev play mm hunter for 1 week and cleared every team on the arena ladder wonder why hes not playing boomy instead.

1 Like

i mean there is your answer.

thanks for confirming hunters better than boomy

i mean when it comes to teams you have to consider what they play… like most teams don’t have a dh/boomy on roster, heck half the teams dont even have a rogue… its also arguaby harder to pickup than cupid… and i meant moreso he could clear every team the pick doesn’t really matter. prev fury war.

Just bring everything up to rets level!

1 Like

Tell what you said about blood dk to Mes :rofl:

You forgot the extreme ease of meaningful CC, too. They don’t even need to worry about DR, just stun the healer and trap on CD, and the only way that healer won’t get CC’d is by other DPS who are just being melted by you pressing 1,2,3 while you strafe around a pillar doing max damage.

Just a disgustingly effective class for how easy it is.

1 Like

Wdym?

LMAO not even close :rofl:

All of these are INSANE wdym?
I swear people just aren’t actually qing into any good fire mages, that spec CRANKS.

The broken spec is fire RN although arcane isn’t bad. Also ret has spammable poly DR.

Not when it’s paired with an outlaw rogue and vw disc. Can’t kill healer with dk+rogue peeling and cant kill dk or rogue either for the same reason. Ret/hunter can out pve it, but most caster teams just straight up lose since it’s a permanent 3v2.

I think so in theory, but sometimes the hunter gets 3 fenryr in a row and you just lose. I haven’t seen that as much, but IG mm can also just high roll black arrows.

They’re not really comparable, it’s so situational. Cyclone is shorter and you can’t chain effectively, but is also spammable.

I would trade root beam for wyvern sting + countershot in a heart beat.

EVERY healer (and half the dps) can counter root beam atm (except priest which can just play gnome).

Root beam is the worst healer cc in the game.

1 minute melee range vs 1 minute ranged (intim) and 1 minute aoe ranged (binding)

True. Both have disengage, hunter has a freedom and single root break, but boomy can shift to perma clear slows/roots.

These things are not even close to comparable and this just shows how much you don’t know about either class.

Also hunter has MS and doesn’t need to cast.

Like, I don’t even think boomy is bad atm, nor do I think it has a bad kit. I think MOST specs have good kits and come down to tuning.

But you’re just factually wrong on your points, man o.O

IMHO boomy is up there with Hunter because it gets double incarn and cyclone can be spammed. However get of a clone without a precog probably is super triggering

2 Likes

lmao how is MM game ruining? BGs don’t really count, balance issues are seen in arenas. Go look at the leaderboards and see how few and far down the list MM sits.

Like 90% of people only do random bgs

Aight and it’s giga in arena assuming the hunter isn’t some tier list player that folds like a damp cardboard box when 1 melee targets them for any length of time

Have literally watched a MM 2 tap someone from stealth in arena. Doesn’t happen often, but the fact it can is a problem.

Still the funniest death I’ve seen this expac.

3 million absorb and still 100-0’d in 0.5 seconds.

3 Likes

Yeah, literally the scoreboard pops up and you’re like…what happened? Then look over and sure enough the MM is on screen glowing blue.