Shadowlands would be my vote too, though maybe I’m just thinking of the design choices not the boreness factor…I guess WoD if you played the whole time would be since the content drought was really long.
Deffinetly WoD. They gave up on content half way through.
DF is a ‘safe’ expansion. It has the QoL for easy gear paths to get max level gear and the raids and dungeons were ok. Although they were nothing special, they still weren’t the most boring in terms of content compared to some other expacs with long luls.
For DF I think the storyline was just so bland and the game is such a seasonal game over the last 2 to 3 expansions that it’s hard to get into the game and follow with interest.
It’s still astounding to me how many people do not count anything as content other than a brand new 8-12 boss raid.
I haven’t been in a raid with a non-LFR group since Wrath of the Lich King. I don’t even do LFR most of the time (I’ve only seen Raz in Dragonflight).
The game has a lot more than raids. Raids are a tiny part of it. At worst, we’ve had like a 12 week content drought - and even that was broken up with new questlines added.
I will say the Diablo-esque “seasonal” approach has been getting more intense and more awkward. As a player retention tool I understand why they do it but it doesn’t make for a very cohesive experience.
Dragonflight’s narrative themes on discovery/rediscovery made a lot of things feel fresh to me, and Dragonflying is kinda mindlessly fun. The in-game events with things like Time Rifts, Superbloom, other things like it, were fun ways of getting a lot of players together in one place.
DF just felt really fun to me and I already know I’m going to miss it.
WoD on the other hand… oof.
I won’t go so far as to say WoD brought nothing to the table, but dear lord some people really lean hard into the ‘what little content there was was GREAT! Totally carried the expanasion’ angle as though having little content to do isn’t a big detriment.
The world was just so dead. Outside of Tanaan and maybe some World Boss kills, I almost never ran into people in the open world. World Quests weren’t a thing and Dailies in WoD just didn’t really exist. The only time I ever saw people leaving their garrisons were on the RP servers.
I do think DF is better, but we are looking at 9.5 months from Amirdrissil to TWW.
I do think since mythic+ has existed it’s reduced the “nothing to do” by a decent amount.
Blizz has being diving heavy into the cosmetic grind though more in SL and DF than prior expansions. Especially with things like Plunderstorm and Panda Remix.
I actually liked shadowlands leveling. i thought the zones and story for them were good. except ardenweald. god i hated that zone lol
but thats how i felt about DF leveling. zones were meh. i liked waking shores. and the story to them were pretty forgetful. im an altoholic. and df was the first time i dreaded leveling up toons.
The new raid making the old one irrelevant has been going since Wrath(ish) but I swear they are going seasonal in making everything rotate around when a raid comes out. I mean right now they are literally doing Diablo seasons. It feels inorganic to me.
But at the same time with how WoW is designed, I understand it’s that or ages and ages of nothing between patches.
No doubt that WoD was pretty bare bones. Definitely up there with the most boring expansions. This may be an unpopular opinion but I’d rather have “nothing” to do than a hundred overly tedious things to do.
I’m a fan of how they’ve been doing it in S4. Letting you spend bullion at the end of the expansion to buy some models of some items that otherwise may be a bigger grind. Letting you have sort of a choice in which raid you run for the tokens has made me actually WANT to do the old content again, and knowing I get to browse for stuff to buy’s kind of a fun feeling at the end of a raid. XD
Eh, they’re just more defined now, before the world didn’t really change which caused a problem where if you didn’t raid… you didn’t really get much new or a new gearing path
It’s true Fyrakk was a big threat but that didn’t really surface until he gained access to Amirdrassil at the end of the expansion. So while he was always around, his presence didn’t feel so potentially apocalyptic. He was just kinda there and annoying.
I’d say the biggest threat set up by Dragonflight is Iridikron. He is a patient schemer so he hasn’t been fully spotlighted yet but my dude is definitely going to be a huuuge problem in the future.
there really isnt anything interesting about df, im sorry but its true. and everybody can praise it and thats great but… when the bar is literally on the floor (shadowlands) just raising it up by a foot is going to look better (dragonflight).