Mort'Regar platform levels in Torghast are TERRIBLY designed for some classes

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Original:

Mort’Regar (Edit: The platform levels with single type mobs specifically) in Torghast has one of the worst designs I think I have ever seen in a game when it comes to class balance. If you are a squishy class of any type that relies on either kiting or minimizing the number of mobs pulled or even prep casting damage, you will effectively be unable to do anything in this wing.

You grapple from platform to platform but when you land you instantly pull most, if not all, of the platform due to how small they are. Their size also means kiting is not an option and even if it was, you would be pulling the rest of the mobs doing so. It also means you are very limited in the CC you can use if you don’t want to pull more so you better have a spam CC stun or you are out of luck.

I soloed Fracture chambers this week without issue, so it’s not a skill problem. I know what I am doing. But the design of the Mort’Regar wing basically screws over certain classes or specs. It is extremely annoying that Blizzard would think the design of this wing is acceptable. Especially when a few simple fixes would have worked such as making a landing area where you wouldn’t insta-pull the mobs. Or simply making the platforms bigger. Both really basic fixes that likely would have made all the difference.

A challenge is fine. I am not expecting it to be easy. But when you are effectively denied even a shot due to poor design, it makes you just want to quit the game.

EDIT: Want to edit this post and point out that after being completely roadblocked by the platforms the 1st time around, I tried a 2nd run and here are 2 interesting things:

  1. IF the mobs on the platforms are of 2 types and fighting each other, the difficulty goes down tremendously since you can limit how many you are fighting at a time. Simply pick off individuals and letting the others hit each other. Discovered this running layers 1 and 2.

  2. If you dont get the platforms, its also suddenly way easier. When I re-tried layer 3, I got a level generation that did not include the platforms. Guess what? I breezed through it (mostly), without any significant issues.

Its very clearly a design problem in my view.

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The same wing includes mobs that revive themselves, mobs that vanish for like 60 seconds at a time, and expanding pools that spawn new mobs unless you have the anima power that lets you absorb them.

Oh and healing absorption… that’s in there too. Yeah not a fan of Mort’rethar.

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I died twice getting through the platforms while burning all my CDs twice just to take out one that had several mobs including an elite. Might not have been so bad if it hadn’t been the second floor and I’d gotten lackluster powers at that point. Once i got through that, I had no real problems the rest of the run.

Totally agree with you though. Pulling the entire platform as soon as you land sucks, especially when you’re not expecting it or even know which platform you’re going to so you know if you might need to wait for CDs to come up.

I did hate the Fractured Chambers debuff that spawns a mob when you’re “out of combat.” And I use that very loosely because half the time I had just gotten into combat with an elite when it spawned. And after dealing with that it spawned again right as I sat down to eat.

Don’t get me wrong, I am loving Torghast. After doing the mandatory Layers 1-2-3 on one wing, I’ve jumped straight into Layer 3 on the rest and had a blast. Think the best set of powers I had involved the Mawrat health buff, several buffs to my Voidwalker’s health, and a 50% damage reduction for 10 seconds after using Demonic Circle, which I had gotten down to a 6 second cooldown. So I was invincible by the end of that run. But I do think there are a few things that could be adjusted to make it easier for certain classes.

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Worth noting if you buy the orange cell (Not the purple one) from the broker and huck it at any of the shades, you’ll get a power that turns the ground aoe puddle into a heal for you.

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I tried this wing twice yesterday solo and just quit from frustration. I’m going to have to get raid gear before I’ll be able to solo anything. I was expecting it to be difficult but my problem was figuring out the different kind of mobs and their abilities. I still have no idea which ones heal themselves. There’s no place to get more detail information to help strategize the way through it. Beyond that, the few times I was running it there were so many enemies it was tough to tell how closely together they all were. It just feels bad.

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The heal absorption made it impossible for me to solo as fury. Got my s**t pushed in on the first floor of level 3.

Went prot, got a completely different level layout, and breezed through it no prob.

They healing absorption (which cant be reflected) and the level design really screws over a lot of specs. As fury i am super reliant on the healing from bloodthrist and the absorption from condemn on the first couple floors, until the powers really start stacking up.

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I generally feel that if the first level ends up going badly (bad layout, bad powers etc.) just restart the run.

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Just jump through the portals and keep going to the next platform, with the exception of the very last one, the mobs leash and don’t follow you.

That doesn’t work for the ones you have to grapple to. I was getting my a$$ handed to me before I could even get off some of those =/

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Had a few grapple floors in my run, idk it didn’t seem to be a problem. If things aggrod when I landed it was 1-2 mobs tops. I could see the platform and read the mobs I would be engaging against (So I know what was coming).

It might be my bias of what I was looking forward to about Torghast but… I like having to make a plan for how I’m going to handle something, on the early floors skirting around trying to take out all the small mobs before I try to kite the bigger stuff with the space I’ve created for myself etc etc. The grapple floors just felt like an extension of that, an opportunity for proper planning and a bit of patience to shine.

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I just ended my second Mort’Regar level 3 run after I ran out of deaths… it was just a nightmare all around. Even after getting the buff that turns “don’t stand in me” pools into healing ones, I was still grapping to platforms with multiple elites, anti-healing debuffs, aoe attacks-- I’m learning as I go, but holy cats, it was miserable to get almost to the end of the 5th floor and not succeed. This entire wing is just a nightmare at the moment.

Okay, my next run? The first floor was platforms and they barely had any mobs, and gave up all the good anima powers like I was trick-or-treating. Which is good, because the rest of the run was intense and bonkers, culminating with me screaming obscenities as the Warden of Souls ate my face repeatedly, only for me to down him on my final life. And thanks, Blizz, I think my stress levels went through the roof.

And the weird thing is, compared to Mort’regar, the other Torghast scenario this week was positively relaxing. I get the variable results thing, but -seriously- this was downright malevolent. I can’t imagine what 4+ is going to be like at this rate…

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So I managed Mort’regar 3 on my fourth attempt. This was the only time I’d attempted the wing solo, the other times were in groups of 2 or 3 people.

A couple items of note:

  • The ability that absorbs your healing and ruins you day is cast by the Chorus shades (Deathbound Chorus? Something like that?) and is called Death Bolt. Interrupt it, reflect it, silence it, knock it back, stun it, do whatever you want… but that’s the attack you’re looking for. I also recommend peeling as many adds as you can off these things before you fight them so you can concentrate on the Chorus and bring it down before the Bad Stuff™ starts to get out of hand.

  • Devils respawn themselves after 30 seconds. I got this wrong in my post above, the pools aren’t spawning bad guys, it’s these things respawning themselves. The way you deal with this is to pull them back and out of the way and then kill them so they don’t respawn in a place you need to be standing. Bear in mind you might also die during a floor… so try to move them off to the side so they aren’t somewhere you might need to be later.

  • Get the ravenous anima cell and use it on a shade for the Purifier’s Flame ability. It lets you eat the black pools. This removes a major headache from the run as you no longer have to deal with an ever-decreasing usable space.

  • The grapple platforms require prioritization. Some of them will pull the entire platform as soon as you arrive and I consider this a design flaw in the dungeon layout. But some of them only pull part of the platform (or none). Use this opportunity to plan your pulls. Peel off minor adds before dealing with elites. And don’t be afraid to wait before moving to the next platform for your cooldowns to come back. It’s annoying for sure but it’s the best way to deal with them. This remains my chief complaint about this wing and it’s something Blizzard needs to address.

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I think people are confusing the grapple platforms with the port platforms. The grapple platform room was considerably easier than the rooms where you take the port from platform to platform. If I didn’t get lucky and have a ton of defensive anima powers stacked, those platforms would have been impossible, at least on a squishy class.

But, like with anything in Torghast, they are possible with the right anima powers.

got plataforms on my mage yesterday IMPOSSIBLE as soon as landed i was faced with 1 elite and multiple mobs , tried to blink away avoiding plataforms…

GUESS WHAT? MOBS FOLLOW U ! LOL

tried again today and got plataforms NOOOOOOO but WAIT …all plataforms were empty of mobs and only had rats. YEAH!

the ending boss (slime ) was no joke , only had 1 good anima …killed it using every CD and with 10% left

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People need to realise this is early still. I remember early 8.3 with visions many couldn’t do 5 masks at 12 cloak. I do think scaling bit high for groups (heard it changed but haven’t checked.) So should look at fixing your personal weakness. I have 3 characters ATM at 60 and 170+ non tanks certainly harder buts doable if I focus my decision on my weakness.

is floor 3 is supposed to be “hard” but not impossible , but thats torghast for u , LUCK on animas and luck with the layout…and of course luck with the end boss ( u can see wich one is it on floor 3 purple hologram near vendor npc)

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Wait, what? you can see final boss at vendor on floor 3?

Yes. There’s a small hologram like thing next to the vendor.

As for the OP, personally I’ve never had a problem with any torghast at all.

The only time I’ve died is when I treated it like a vision instead of just taking it slow or alt tabbed and walked off the edge.

Also in the packs with multiple elites, it’s not a pack tied together, so you can pull one at a time. Same goes for the regular mobs around them.

my 2 cents.

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yeah check the mini purple hologram next to the vendor

The concept is good…the tuning is terrible