Just asking for an answer but… how is it fair that Hpalas heal the most, while also being the tankiest, and having top tier utility, and big a$$ damage?
Like, you have to trade in something for another, right? Disc priests do the same but, they consume a lot of mana, while holy palas have never got below 70% mana.
Their healing chart, looks something like:
-Light of Dawn
-Beacon
-Shock Barrier
-Holy Shock
-Word of Glory
-Judgment of Light
-Glimmer of Light
Out of those, only Holy Shock costs mana… yeah sure you get them with Crusader that also costs, but only 900 which is nothing, that’s like Riptide, and for that, you get Light of Dawn that heals for over 10k instantly.
I can’t tolerate seeing lower ilvl holy palas healing so damn much out of what, Shock Barrier and Beacon, 2 absolutely free spells.
They really need to use their healing spells like … holy light? flash of heal? so they actually use their mana. You can’t just have top tier damage, heaing, tankiness, utility, and mana usage, that’s NOT RIGHT.
And what’s their rotation? holy shock an ally, 2 crusaders, holy shock again, rinse and repeat, using LoD from free procs of Awakening.
No need to manage hots, or riptides, or worrying about range since their other talent also gives them the longest range, and glimmer doesn’t care.
What if, Holy Shock actually costs mana… like Healing Wave costs 1500 and cast time of 2.2 seconds, Holy Shock is instant and heals for almost as much since it kinda always crits.
Disc Priest, you see cheir charts it’s like:
50% Spirit Shell
50% all the other things (with most coign from attonement)
What’s the deal with these super simple and terribly rewarding classes that just do everything and have no penalty? at least Discs run out of mana and have to control atto duration, HPalas are just… garbage