The most recent round of tuning brings again to the forefront yet again the absolute critical need for separate tuning for raid and mythic plus.
I will highlight one example of several from this round to make the point.
Mages of all flavors are presently pretty weak in raid. Arcane is slightly below the median, and both fire and frost are at the bottom of the list (I’m setting aside some caveats about the quality of log data, particularly where one spec of a given class out performs the others so all the best players flock to that spec, leaving only weaker players playing fire and frost, skewing their numbers down lower than they truly are). A buff to mage raid performance is absolutely warranted.
Warcraft Logs DPS Stats:
https://www.warcraftlogs.com/zone/statistics/35
However, they are extremely strong, and a meta pick, in mythic plus. They are in the overwhelming majority of the highest keys completed this season (30 of the top 40 keys, as of the time of this post, include a mage). A buff to mage performance in mythic plus is absolutely not warranted.
https://raider.io/mythic-plus-rankings/season-df-3/all/world/leaderboards-strict/0#content
Now mages are receiving a substantial buff, presumably targeting their weak raid performance, but which will cement them into the mythic plus dps meta, making them all-but-required in the highest keys this season.
The ideal comp in keys before this change included an augmentation evoker, havoc DH, and one flexible DPS spot. Mages were very competitive for this slot (and they got it most of the time), but rogues, boomkins, enhancement shaman, and demo locks were all possible picks. With this change, the mythic plus meta will be hard locked, and bringing a mage will be required to hit the top of the leader boards. Mages plainly and obviously did not need any buffs in mythic plus. The data on their performance makes that abundantly clear. Yet, they are receiving a substantial buff, including (inexplicably) to fire’s AOE with a 12% flametsrike damage increase.
This happens all the time. And it will continue to happen until Blizzard separates raid running from mythic plus tuning, just as they previously did with PvP tuning.
Would separate tuning for keys mean more work for Blizzard? Maybe, but I suspect it would be net neutral, or perhaps even less work, since tuning that can be more appropriately targeted is more likely to be successful, requiring fewer successive tuning passes overall.
Having a well balanced game also increases many players’ enjoyment of the game. If you tend to play one class instead of rerolling to the flavor of the month every season, having a relatively balanced game means you can just play what you want without feeling like you’re inting your friends or guildmates.
Balancing is incredibly important to wow. And until Blizzard separates tuning passes for raid from those for mythic plus, it will continue to be a source of frustration for players.
Here’s a video from Tettles discussing this same issue for those who are interested:
https://www.youtube.com/watch?v=8aN_Pp-Ff2c