My point is that there is one single talent, that’s not a capstone, that is absolutely required in every single build, including AoE builds, because without selecting that talent BM is beyond dumpster tier in damage. This isn’t a, “well you can take a different talent and only lose maybe 2% DPS.” This is a “take any other talent and lose 15-20% DPS or more”.
My argument was that he’s saying that Hunters are getting all of the attention when in reality Blizzard is also ignoring an extremely problematic talent that shouldn’t have even made it past the alpha phase of the expansion, let alone into the live version. Right now, BM’s damage is entirely being propped up by Basilisk Collar, which is almost as bad as Demonology having talents that aren’t performing. If you take away Basilisk Collar, there isn’t much difference between BM and Demo’s outgoing damage profiles.
I am merely pointing out that when it comes to Blizzard, there are two extremes: undertuned talents that result in low damage like what Demonology has, and the other extreme is an extremely problematic talent that is propping up the entire damage profile, which is what BM has.
I think is due to most of the current demo players wanted something akin to a necromancers but with demons. But that’s just me, I think the devs also wanted differation between the specs.
So the devs went this route since it’s visually appealing, though unfortunately when demo was change to this, so did it’s damage profile no longer hitting hard with single spells and def aggravating players monitors with the amount of nameplates that pop up, to the point you just wanted the entire thing wiped.
Though nowadays every specs has so much visual clutter, plus visual clarity is a mess as well that you pick and chose your dislikes. Probably just need a slight update to the way the engine displays abilities/spells.
Which I think blizzard is slowly starting to update the UI.
Thats me, it just feels so bloated, so clunky, demo and Beastmaster became zoo specs, summoning a million of crap pets when those specs should be the ones summoning big and stronger animals/demons
I rly miss the time we got the tome that turn your summons with bigger stronger versions of the ones you had, my goal still is to keep a pit lord as a permanent pet instead of a felguard someday
Demo for PvP is too easily kicked / locked. Finding it hard to get damn near anything off in time. The irony is there are more demons now than ever but collectively they seem to hit with less impact.
Grimorie of supremacy. Almost every warlock seems to be confused about the removal on that one.
The other issues is as of late or the starting of this expansion it seems like they did something to the AI of pets because it’ much worse than before.
Granted pet ai was always bad but something is off in this expansion where they sometimes will go off target and hit something else.
Demon suffer more for me because they don’t have any instant cast skill that does damage, everything is casting except the curses, that feels awful compared to fast and instant cast like destro
Corruption could be instant, to make it usable.
Yeah, that one, i think it was on MOP right? MOP had such a good designer for warlocks, i remember reading there was drama at the time with the dude and he got fired, thats why the class is being a mess ever since.
Never anything like the greenfire quest ever again
Not just the i.a is bad, pets aren’t holding agro, they die too fast, mobs stop attacking your pet to cast spells on you, its honestly a mess.
I’m convinced that some of the delves mobs are hard coded to look for los of the player and when it registers it gives no cares about aggro and goes strictly for you.
Especially the spider that shoots that web spell. The second you’re in los even if youre not attacking whole felguard is on them they will still aim at you.
The boss seem to follow some of the aggro build for the most part.
This, at this point I would be happy just for them to fix pet A.I, both from regular demons and hero talent demons, it is so frustrating to see the pit lord, fel lord or mother of chaos go for a monk’s dragon statue or a pet when I am about to get a kill in pvp, i’ve also had them just stand there and not do anything, idk what they did to pet A.I but I don’t recall it being this horrible, also, ruination needs to fall as fast as HoG, man it’s so frustrating.
Make Umbral Blaze proc 100% of the time, remove the additive damage, make dread calling proc more often, make Pact of the Ered’ruin proc more often and give us like a 3% aura buff.
I’m noticing in my raid, even though I’m parsing like 95+, I’m starting to drop in the meters. Demo definitely needs more attention than just damage into HoG and dogs.
Yeah I always found that weird that the master demonologist with the most casting out of all the specs has to cast his main demon CD.
But the non demon summoner specs who have the least cast, have 0 casting on their main demon summon. 0 fantasy here.
No chance you have the master who specializes in the fantasy behind the spec having to cast all their demons like were still learning when the other two specs throw out their summons like their the mc in the the Pokemon universe.
It would be understandable if tyrant was incredibly strong but hardcasting it for negligible damage ( even as diabolist) and buff pets doesn’t warrant the cast time imo.
Furthermore demo is also prone to pets getting cc’d, i wish tyrant would grant minions and itself immunity to cc for it’s duration, at least that would remove some of the tediousness tied to the playstyle.
Representation is not a good benchmark for performance in WoW PvP it never has been. Demo isn’t a popular spec because people choose the spec they can get away with drooling and mashing their keyboard mindlessly with (e.g aff). Demo is strong, other specs are just stronger and need to be brought in line
I’m so happy i can finally play demo in peace running it in shuff has been great. Quick queues and easy games. Don’t break it
It’s a trade off for having the insane kit we have. Tyrant is one of the strongest cool downs in the game, we need more casted/restricted cooldowns throughout all classes not less
Yet every about almost every other powerful damage CD is instant.
And sure if the devs start changing things to have cast time it’ll make sense but with mythics+ popularity to rush things on timers, then trying to leash some of their changes doesn’t seem likely
A have not / have situation.
As for pvp. Whats done is done. Every spec needs to have a way to get out damage instantly. The whole casting dynamic is dead and with how the community wants things to be fast and twitchy then the caster specs like demo/sp need to be enhanced for those roles.
There a reason why everyone and their mother will avoid any spell/ability that requires a cast/stand in place or those circles abilities.
There is more than enough evidence to support demo needs buffs, it is anything but good currently , a statement mirrored by all of the best warlocks in the world.
Forgive me for saying this but i don’t think you remotely have enough xp to talk about the state of the spec or pvp in general and arguing with those that do ( i’m not even talking about myself here).
Just because you enjoy playing the weak spec to try and feel special does not make it any good, plz prove me wrong by pushing to the top of the ladder as demo, i’ll take back everything i said that case. Till then plz refrain from saying silly things.